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Thread: map change - restart -fast restart

  1. #1
    Private First Class
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    map change - restart -fast restart

    when map changing-restarting players pers array set to undefined right ? and in fast restart which arrays saving ? only pers?

  2. #2
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    Yes

  3. #3
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    well , what can be the problem ?

    for example my connected part

    PHP Code:
    if(!isdefined(self.pers["team"]) && !level.splitscreen)
            
    self.pers["xxx"] = false ;

              
    xxxx ;

              
    yyyy ;

              
    zzzz ;

              
    self doxxx(); 
    self.pers["xxx"] returns to true when doxxx completed.

    doxxx function starts like this

    PHP Code:
    doxxx(){
    if(
    isdefined(self.pers["xxx"]) && self.pers["xxx"]==true)
                    return ;
      
    self.pers["xxx"]=true ;

    some clients(not all) have still self.pers["xxx"] = true when map changed , how can i fix ?


    i found the problem. sorry
    Last edited by feanor; 14th September 2017 at 23:16.

  4. The Following User Says Thank You to feanor For This Useful Post:

    kubislav23 (15th September 2017)

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