well , what can be the problem ?
for example my connected part
PHP Code:
if(!isdefined(self.pers["team"]) && !level.splitscreen)
self.pers["xxx"] = false ;
xxxx ;
yyyy ;
zzzz ;
self doxxx();
self.pers["xxx"] returns to true when doxxx completed.
doxxx function starts like this
PHP Code:
doxxx(){
if(isdefined(self.pers["xxx"]) && self.pers["xxx"]==true)
return ;
self.pers["xxx"]=true ;
}
some clients(not all) have still self.pers["xxx"] = true when map changed , how can i fix ?
i found the problem. sorry