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Thread: How to Make An Elevator

  1. #1
    Mossaderator Jared's Avatar
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    How to Make An Elevator

    This tutorial includes a .iwd along with the files needed. There's detailed descriptions in the .gscs explaining what each thing does.
    First, let's get the elevator going, and worry about the scripts later.
    Select all "moving" parts which will be your elevator.
    1. Right click ~> Script ~> Brushmodel
    2. Press "N"
    3. Key: targetname, then press tab, Value: ele
    4. Press "Enter"
    5. When you're done, it should look like this.

    Now it's time for the trigger, put a trigger around the area you want the player to be able to Press F to activate it.
    1. Select the trigger, Right click ~> trigger ~> use touch
    2. While the trigger is selected, Press "N"
    3. Key: targetname, then press tab, Value: trig_ele
    4. Press "Enter"
    5. (optional) To have it display a text going up, do this, Key: hintstring, then press tab, Value: Press [Use] to go up
    6. When you're done, it should look like this.

    Now once that's done, it's time to work on the scripting. I've placed a working script into the .iwd that you can freely use.
    One thing that you're going to want to change is the height.
    ele movez (568,7,1.9,5); This line is going to vary depending on your map/height of elevator, go ahead and measure the Z of the elevator.
    1. Make a block that goes from the bottom of your elevator to the top of it.
    2. Press the xyz button until you can see a Z: amount displayed on the grid.
    3. Replace the first # in the ele movez part of the script to the number displayed on radiant.
    Opening the mp_ele.gsc inside the mp_sample.iwd will have a description on many things if you're in need of help.
    You can delete all comments. The sample .rar including a readme and a .iwd of all this is below!
    http://killtube.org/jared/mp_sample.rar
    If you still need help, feel free to reply to this with your question, or add my Xfire: jlvulture
    ~Jared.
    Attached Thumbnails Attached Thumbnails wao74o.jpg   2926wiq.jpg  
    Last edited by Jared; 13th July 2012 at 16:22.
    One day it will come back
    Over the lands, over the seas

  2. The Following 5 Users Say Thank You to Jared For This Useful Post:

    EvoloZz (12th February 2013),Kangaroo (14th July 2012),KillingFloor (14th July 2012),kung foo man (11th July 2012),Lover (2nd September 2012)

  3. #2
    Assadministrator kung foo man's Avatar
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    Really nice Tutorial, im happy to use that in K~Base soon

  4. The Following User Says Thank You to kung foo man For This Useful Post:

    Jared (11th July 2012)

  5. #3
    Corporal Killer.Pro's Avatar
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    Hey may i add a tutorial for making a deathrun map? i see many people wants to make one

  6. #4
    Assadministrator kung foo man's Avatar
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    How many deathrun-maps you made?

  7. #5
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    I can make tutorials, but in polish language xD

  8. #6
    Assadministrator kung foo man's Avatar
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    learn english please!

  9. #7
    Corporal Killer.Pro's Avatar
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    i made 2 deathrun maps and i think i am good at it but i still need a little info...is there anyway i can private message you kungfoo?

  10. #8
    Private Dalton's Avatar
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    When life gives you lemons, cut them in two and squeeze them into life's grubby little eyes.

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    kung foo man (5th August 2012)

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