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    Sergeant maxdamage99's Avatar
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    PrecacheString (Small GameState Resource)

    Your main script file. (gametype.gsc: tdm.gsc,dm.gsc,zom.gsc etc.)
    PHP Code:
    main()
    {
    thread script\_precache::init();

    /* other script&function */


    printf("[PRECACHE SYSTEM]\n");
    printf("FakeStringsPrecache = "+level.precachestrings.size+"/"+script\_precache::FINDSTRS().size+"\n");
    //FakeStringsPrecache = Your_CrackPrecachesCount/Max_CrackPrecaches (51)
    printf("[/PRECACHE SYSTEM]\n");
    }

    CodeCallBack_PlayerConnect() //if you no rename standart function
    {
    /* ... */
      
    self waittill("begin");
      
    level notify("connected"self);
    self scripts\_precache::FakePrecacheStanding();
    //wait 2-4 secs (or make self waittill() and event self notify() on ending function FakePreacacheStanding()
    /* .... */

    Console (terminal) says:
    Code:
    ------- Game Initialization -------
    gamename: Call of Duty 2
    gamedate: Oct 24 2005
    -----------------------------------
    [PRECACHE SYSTEM]
    FakeStringsPrecache = 36/51
    [/PRECACHE SYSTEM]
    =>> precache.gsc:
    PHP Code:
    //////////////////////////////////////
    ///   Scripted By DamaGe       ///
    ///     Skype: max-damage3   ///
    ///   Maked: 25.09.2016         ///
    ///   Make for nL.Zombies*    ///
    /////////////////////////////////////

    init()
    {
            
    //level.chatcontrol[0]="^4`^9nL^4.^7Zombies^6*";
        //level.chatcontrol[1]="^9nL^4.^2[^7Anti-Cheat^2]";
        
              
    level.precachestrings=[];
          
    level.precachechars=[];
        
         
    thread PrecacheStrings();
    }
    PrecacheStrings()
    {
    /*EXAMPLE*/
             
    CrackPrecacheString("^7R^9ank^4: ^7");
         
    CrackPrecacheString("^7Ne^9xt ^7In^4: ^7");
         
    CrackPrecacheString("^7Hun^9ters Killed^4: ^7");  //WITHOUT &"STRING"
         
    CrackPrecacheString("^7Kill^9Streak^4: ^7");
         
    CrackPrecacheString("^7Death^9Streak^4: ^7");
         
    CrackPrecacheString("^4/^74");
             
    CrackPrecacheString("Andrzej disconnected!");
    }

    //////////////
    FakePrecacheStanding()
    {
        
    cmdcount=0;
        
    cmdlimit=10//limit player command by Voron
    for(i=0;i<level.precachechars.size;i++)
    {
    index G_FindConfigstringIndex(level.precachechars[i], 1310256);
    if(!
    index)
    {
    printf("ERROR FakePrecacheStanding()\n");
    printf("Bad index PRECACHE_CHAR, CHAR ="+level.precachechars[i]+"\n");
    continue;
    }
    else
    {
    sendGameServerCommand(self getEntityNumber(), "d " index " " level.precachestrings[i][level.precachechars[i]]);
    cmdcount++;
    if (
    cmdcount >= cmdlimit)
    {
    wait 0.05;
    cmdcount 0;
    }
    }
    }
    }
    ////////////
    FINDSTRS()
    {
        
    STR=[];
        
    //english alphavite
        
    STR[STR.size]=&"a";STR[STR.size]=&"b";STR[STR.size]=&"c";STR[STR.size]=&"d";STR[STR.size]=&"e";
        
    STR[STR.size]=&"f";STR[STR.size]=&"g";STR[STR.size]=&"h";STR[STR.size]=&"i";STR[STR.size]=&"j";
        
    STR[STR.size]=&"k";STR[STR.size]=&"l";STR[STR.size]=&"m";STR[STR.size]=&"n";STR[STR.size]=&"o";
        
    STR[STR.size]=&"p";STR[STR.size]=&"q";STR[STR.size]=&"r";STR[STR.size]=&"s";STR[STR.size]=&"t";
        
    STR[STR.size]=&"u";STR[STR.size]=&"v";STR[STR.size]=&"w";STR[STR.size]=&"x";STR[STR.size]=&"y";
        
    STR[STR.size]=&"z"//you can add UP symbols (A,B,C,D...)
        //ciferki&SYMBOLS
        
    STR[STR.size]=&"0";STR[STR.size]=&"1";STR[STR.size]=&"2";STR[STR.size]=&"3";STR[STR.size]=&"4";STR[STR.size]=&"5";
        
    STR[STR.size]=&"6";STR[STR.size]=&"7";STR[STR.size]=&"8";STR[STR.size]=&"9";STR[STR.size]=&"!";STR[STR.size]=&"@";
        
    STR[STR.size]=&"#";STR[STR.size]=&"$";STR[STR.size]=&".";STR[STR.size]=&",";STR[STR.size]=&"^";STR[STR.size]=&"*";
        
    STR[STR.size]=&"(";STR[STR.size]=&")";STR[STR.size]=&"№";STR[STR.size]=&";";STR[STR.size]=&":";STR[STR.size]=&"_";
        
    STR[STR.size]=&"-";
        return 
    STR;
    }
    /////////////
    findlowchar(s)
    {
    //"abcdefghijklmnopqrstuvwxyz0123456789!@#$.,^*()№;:_-"
    STR=[];
    STR=FINDSTRS();
    if(
    s<STR.size)
    return 
    STR[s];
    else
    {
    fakelow=STR[randomint(STR.size)-1]+"FS";
    printf("ERROR FindLowChar() S=["+s+"] Gived=["+fakelow+"]\n");
    return 
    fakelow;
    }
    }
    symtochar(p)
    {
    stroka="abcdefghijklmnopqrstuvwxyz0123456789!@#$.,^*()№;:_-";
        return 
    stroka[p];
    }
    CrackPrecacheString(string) //PrecacheString = CrackPrecacheString
    {
        
    number=level.precachestrings.size;
        
    pidr findlowchar(number);                             // &"CHAR"
        
    pidr2 symtochar(number);                            // "CHAR"
        
    level.precachestrings[number][pidr2]=string;
        
    level.precachechars[number]=pidr2;
        
    level.precachestrch[string]=pidr;
        
    precacheString(pidr);
    }
    FindOriginalStringChar(string) //label
    {
        if(
    isDefined(level.precachestrch[string]))    
        {
                      
    self.label=level.precachestrch[string];    
              return;
        }
    }
    FindOriginalTextChar(string) //settext
    {
        if(
    isDefined(level.precachestrch[string]))    
        {
                  
    self settext(level.precachestrch[string]);    
                  return;
        }

    =>> CreateHuds:
    PHP Code:
    self.hud destroy(); 
    self.hud newClientHudElem(self); 
    self.hud.alpha 2
    self.hud.275
    self.hud.17
    self.hud FindOriginalStringChar("^7R^9ank^4: ^7"); //.label - WITHOUT &
    self.hud.fontscale 1.2
    ////////////////////////
    self.infotext destroy(); 
    self.infotext newClientHudElem(self); 
    self.infotext.alpha 2
    self.infotext.275
    self.infotext.17
    self.infotext FindOriginalTextChar("Andrzej disconnected!"); //settext() - WITHOUT &
    self.infotext.fontscale 1.2
    Precache old method (PrecacheString): 30-40 huds = +1000(+-350) gamestate points.
    CrackPrecache: 30-40 huds = +200-300(+-100) gamestate points.

    Maximum CrackPrecacheHuds: 51 (51 symbols) If you find new symbol (1 char) - is good

    You can make preaches from DataBase Values.
    Last edited by maxdamage99; 28th September 2016 at 10:02.
    PHP Code:
    class CoronaVirus 
    {
       
    CoronaVirus(int m 1): multi(m) { Peoples.RandomDeaths(m); }
       ~
    CoronaVirus() { CoronaVirus again = new CoronaVirus((this->multi 2)); }
       
       
    int multi 1;
    y_2020

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