Quote Originally Posted by kung foo man View Post
Wrong: std\mysql::mysql_init();
Correct: mysql_init();

Don't use the std/ folder from years ago.

Code:
******* script runtime error *******
type int is not a vector: (file 'std/mysql.gsc', line 77)
 mysql = closer(100);
                *
called from:
(file 'std/mysql.gsc', line 30)
 mysql = mysql_init();
         *
called from:
(file 'mod/dispatcher.gsc', line 86)
 std\mysql::make_global_mysql(host, user, pass, db, port);
 *
called from:
(file 'mod/gametype.gsc', line 163)
 thread mod\dispatcher::onStartGameType(); // 123123231
        *
called from:
(file 'maps/mp/gametypes/basetdm.gsc', line 65)
 mod\gametype::Callback_StartGameType(); // 123123231
 *
called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 15)
  [[level.callbackStartGameType]]();
          *
started from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()
*
************************************
********************
:@ :@

and i changed std files from your github

Code:
------- Game Initialization -------
gamename: Call of Duty 2
gamedate: May  1 2006

******* script compile error *******
unknown function: (file 'std/mysql_debugging.gsc', line 197)
 a = memory_int_get(resultIntA);
     *
************************************
********************
ERROR: script compile error
(see console for details)
********************
----- Server Shutdown -----
==== ShutdownGame ====