Anybody knows another working method? I have to prevent that people enter a window, so a small block is enough
Anybody knows another working method? I have to prevent that people enter a window, so a small block is enough
spawn a trigger_radius instead of a script_origin.
"Does not work" is an error report for a bug between keyboard and chair.
All hail Artie Effem
Doesnt work either. I have created the trigger_radius and use
the trigger doesnt work anymore (tested withCode:trigger setcontents(257);)Code:trigger waittill("trigger",player);
I can still walk through it. Tried with values 1, 256 and 257
Do you think there is another method from preventing players entering a certain area? I already was thinking of teleports, but this can be misused in the gameplay
Ye, it came as an update to cod2 1.0, in the form of killtriggers
"Does not work" is an error report for a bug between keyboard and chair.
All hail Artie Effem
Ni3ls (18th February 2016)