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Thread: Collision problem

  1. #11
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    Anybody knows another working method? I have to prevent that people enter a window, so a small block is enough

  2. #12
    Assadministrator IzNoGoD's Avatar
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    spawn a trigger_radius instead of a script_origin.
    "Does not work" is an error report for a bug between keyboard and chair.

    All hail Artie Effem

  3. #13
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    Doesnt work either. I have created the trigger_radius and use
    Code:
    trigger setcontents(257);
    the trigger doesnt work anymore (tested with
    Code:
    	trigger waittill("trigger",player);
    )
    I can still walk through it. Tried with values 1, 256 and 257

  4. #14
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    Do you think there is another method from preventing players entering a certain area? I already was thinking of teleports, but this can be misused in the gameplay

  5. #15
    Assadministrator IzNoGoD's Avatar
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    Ye, it came as an update to cod2 1.0, in the form of killtriggers
    "Does not work" is an error report for a bug between keyboard and chair.

    All hail Artie Effem

  6. The Following User Says Thank You to IzNoGoD For This Useful Post:

    Ni3ls (18th February 2016)

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