Results 1 to 7 of 7

Thread: Need some help

  1. #1
    Private
    Join Date
    Jan 2016
    Posts
    17
    Thanks
    4
    Thanked 4 Times in 4 Posts

    Need some help

    Hi there I need some help, I got this paintball mod from here: http://www.moddb.com/mods/paintball-mod1

    The question is how, or what do I need to do/edit in order to make these 3 weapons blend more in with the world, right now they stay always and everywhere static/the same and look pretty ugly.

    What do I need to do to make them change like the hand in these screenshots.
    http://prntscr.com/9u7mam
    http://prntscr.com/9u7mc8

    And another question is it possible to add tracers/balls to show when firing, I saw that the mg42/cal30 have them and can be manipulated with cg_tracerXX commands.

  2. #2
    Brigadier General
    Join Date
    Dec 2012
    Posts
    1,012
    Thanks
    440
    Thanked 171 Times in 132 Posts
    Laser tracers
    http://www.lonebullet.com/skins/down...free-11699.htm

    I dont understand your other question

  3. #3
    Assadministrator IzNoGoD's Avatar
    Join Date
    Aug 2012
    Posts
    1,718
    Thanks
    17
    Thanked 1,068 Times in 674 Posts
    The answer you are looking for contains the words "specular map"
    "Does not work" is an error report for a bug between keyboard and chair.

    All hail Artie Effem

  4. #4
    Private
    Join Date
    Jan 2016
    Posts
    17
    Thanks
    4
    Thanked 4 Times in 4 Posts
    Quote Originally Posted by Ni3ls View Post
    Laser tracers
    http://www.lonebullet.com/skins/down...free-11699.htm
    I dont understand your other question
    The tracers dont work. Its about the weapon having highlights, reacting to sun light.

    Quote Originally Posted by IzNoGoD View Post
    The answer you are looking for contains the words "specular map"
    Thanks, I know it has something to do with specular map, but I was looking more about how do I make this for these 3 weapons, it looks somewhat messy, and I cant really find any useful tutorial so I will just give up.

  5. #5
    Brigadier General
    Join Date
    Dec 2012
    Posts
    1,012
    Thanks
    440
    Thanked 171 Times in 132 Posts
    Convert texture to dds. Edit it as you want and make new material with Asset manager with specular map etc

  6. #6
    Assadministrator IzNoGoD's Avatar
    Join Date
    Aug 2012
    Posts
    1,718
    Thanks
    17
    Thanked 1,068 Times in 674 Posts
    isnt the specular map a black+white image indicating how reflective a surface should be?
    "Does not work" is an error report for a bug between keyboard and chair.

    All hail Artie Effem

  7. #7
    Brigadier General
    Join Date
    Dec 2012
    Posts
    1,012
    Thanks
    440
    Thanked 171 Times in 132 Posts

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •