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Thread: How to Wallhack? :)

  1. #1
    Sergeant maxdamage99's Avatar
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    How to Wallhack? :)

    Help write a script (.gsc) that will show players the icons through the wall of the players. I do not know much about Angles and coordinates (origins) please help

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    You could create custom materials with DepthTest set to "always".

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    Sergeant maxdamage99's Avatar
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    no understand

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    Assadministrator IzNoGoD's Avatar
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    It is really hard to help you (haha) write a script when
    1) you havent made any attempt at (hence the haha at "help you")
    2) you dont speak proper english for us to explain what we mean
    3) you dont understand a basic setting in the asset manager
    4) have done ANY research on the subject whatsoever.
    "Does not work" is an error report for a bug between keyboard and chair.

    All hail Artie Effem

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    milepunta (7th December 2015)

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    Sergeant maxdamage99's Avatar
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    I thought that the forum is designed to help ... I was wrong in the foreign intelligence of the people)

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    Sergeant maxdamage99's Avatar
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    I think can do through MakeObject (_objpoints::addTeamObjpoint)
    But to me it does not fit...

  8. #7
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    Just add a hud on ppls head

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    Sergeant maxdamage99's Avatar
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    ni3ls i understand...
    Quote Originally Posted by maxdamage99 View Post
    I think can do through MakeObject (_objpoints::addTeamObjpoint)
    But to me it does not fit...

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    *sigh*
    Fine, I guess I'll have to spell it out for you and dangle it in front of your face to get it...

    Click image for larger version. 

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    If that's not enough, I don't know what is...

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    maxdamage99 (8th December 2015)

  12. #10
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    Code:
    		temp = [];
    		temp[0]=self.origin[0];
    		temp[1]=self.origin[1];
    		temp[2]=self.origin[2]+70;
    
    		maps\mp\gametypes\_objpoints::addTeamObjpoint(temp, self.clientid, "axis", "objective");
    Call on self and define clientid

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    maxdamage99 (8th December 2015)

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