Results 1 to 3 of 3

Thread: Converting an animation causes an xmodel error

  1. #1
    Private
    Join Date
    Jul 2015
    Posts
    44
    Thanks
    7
    Thanked 2 Times in 2 Posts

    Converting an animation causes an xmodel error

    Code:
    Converting 1 assets, reason: 'asset out of date'
    Converting 'pb_knife_crouch_idle' (xanim 1 of 1)...
    Converting xanim 'C:\Program Files (x86)\CoD4\xanim_export/pb_knife_crouch_idle.XANIM_EXPORT'...
    
    ************ ERROR ************
    Could not find source file 'C:\Program Files (x86)\CoD4\xmodel_export/character_models\mp\fullbody.XMODEL_EXPORT
    
    ************ ERROR ************
    Script::LoadFile :: Couldn't load C:\Program Files (x86)\CoD4\model_export/character_models\mp\fullbody.XMODEL_EXPORT
    
    aborting....
    
    
    Conversion failed with 1 errors. Hit key to continue.
    All this from converting an xanim in Asset manager with the type mp_fullbody simply says i'm missing the source file model_export/character_models\mp\fullbody.XMODEL_EXPORT
    I checked, and i'm not only missing that file, i'm missing the torso file as well, can someone please help me with these files source files?

  2. #2
    Private
    Join Date
    Jan 2015
    Posts
    112
    Thanks
    22
    Thanked 32 Times in 17 Posts
    I have trouble with that too, it appears these files don't come with the mod tools. I guess you could just convert using animation type "delta" for now.

  3. #3
    Private First Class php's Avatar
    Join Date
    Nov 2012
    Posts
    142
    Thanks
    28
    Thanked 116 Times in 59 Posts
    Export it yourself e.g make a model or use the original airborne ones (in CoD1 not sure in CoD2) and copy it rename to fullbody and place it in that directory. As for legs and torso just export your model which you're going to and only export the respective bones/joints for that body area.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •