If you want 2 triggers at the same position (1 hidden and 1 shown) you can hide one of your triggers (using the func Tally mentioned before) and, after the first trigger is enabled, hide it and show the hidden one.

In other words, you have 2 triggers in the same position (no matter which sort of trigger):

#1
key:targetname
value:trig1

#2
key:targetname
value:trig2

Now in script:

PHP Code:
trig()
{
    
trig1 getent("trig1","targetname");
    
trig2 getent("trig2","targetname");
    
    
//disable first the second trigger
    
trig2 maps\mp\_utility::triggerOff();
    
    while(
1)
    {
    
trig1 waittill("trigger",user);
    
user iprintlnbold("trig1 disabled");
    
trig1 maps\mp\_utility::triggerOff();
    
wait 1;
    
    
//"enables" the second trigger again
    
trig2 maps\mp\_utility::triggerOn();    
    
user iprintlnbold("trig2 enabled");
    
wait 1;
    
    break;
    }

1: trig2 -> disabled
2: player activates trig1
3: trig 1 -> disabled, trig2 -> enabled