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Thread: Weapon functions (+ setMoveSpeedScale)

  1. #31
    Private Paho's Avatar
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    this global function's only for all weapons on map? there are ways for a client(self)?

  2. #32
    Global Mossaderator Mitch's Avatar
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    Quote Originally Posted by Paho View Post
    this global function's only for all weapons on map? there are ways for a client(self)?
    It is global. There is no way to set them for each client in libcod.
    However I thought it was possible to hook the function where each player loads the damage for the weapon.
    Also you can modify the damage each player does in the damage callback.

  3. The Following User Says Thank You to Mitch For This Useful Post:

    Paho (7th February 2016)

  4. #33
    Private Paho's Avatar
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    I meaned gunmodel for example
    how to set model in 1thPerson?(scripts)
    in 3th - attach
    Last edited by Paho; 7th February 2016 at 10:17.

  5. #34
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    How can change weapon model in 1thirdPerson(1Face) with scripts using usual PrecacheModel(don't PrecacheItem)?

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