I doubt showPart()/hidePart() on xmodels works in CoD2..
You can however create your own character model and attach/detach those bags via script (if you ever would attach them anyways)..
Hmm okey thanks. I want to use the original charachters
Might be a detach() thingy
"Does not work" is an error report for a bug between keyboard and chair.
All hail Artie Effem