Hi all,
I got a cracked server (normal cracked), I added the iptables, but the server doesnt show up in the Masterlist. Ive been waiting for 1 hour now. How can I fix this?
Hi all,
I got a cracked server (normal cracked), I added the iptables, but the server doesnt show up in the Masterlist. Ive been waiting for 1 hour now. How can I fix this?
Code:logfile opened on Mon Sep 29 19:00:58 2014 dvar set viewlog 1 execing default_mp.cfg couldn't exec language.cfg execing config_mp_server.cfg dvar set com_introPlayed 0 dvar set com_maxfps 85 dvar set loc_forceEnglish 0 dvar set loc_language 0 dvar set net_ip 37.59.111.62 dvar set net_port 28963 dvar set sv_cracked 1 dvar set dedicated 2 dedicated is read only. dvar set developer 1 dvar set logfile 2 dvar set fs_game cry fs_game is write protected. dvar set com_hunkMegs 160 dvar set version CoD2 MP 1.0 build 696 Oct 24 2005 17:45:05 linux-i386 dvar set g_gametype random dvar set sv_maxclients 20 Opening IP socket: 37.59.111.62:28963 dvar set net_port 28963 Hostname: vps90080.ovh.net Alias: vps90080 IP: 37.59.111.62 --- Common Initialization Complete --- dvar set net_ip 37.59.111.62 net_ip is write protected. dvar set net_port 28963 net_port is write protected. dvar set sv_cracked 1 dvar set dedicated 2 dedicated is read only. dvar set developer 1 dvar set logfile 2 dvar set fs_game cry fs_game is write protected. execing serversd.cfg dvar set sv_hostname ^1C^9R^7y^1?! ^9CRACKED dvar set sv_maxclients 32 sv_maxclients will be changed upon restarting. dvar set sv_privateClients 0 dvar set sv_minPing 0 dvar set sv_maxPing 150 dvar set sv_maxRate 25000 dvar set sv_minPing 0 dvar set sv_maxPing 100 dvar set g_antilag 1 dvar set scr_friendlyfire 0 dvar set scr_killcam 1 dvar set scr_spectatefree 0 dvar set scr_spectateenemy 0 dvar set sv_pure 1 dvar set logfile 2 dvar set g_logSync 1 dvar set scr_teambalance 1 dvar set sv_cheats 0 sv_cheats is write protected. dvar set sv_floodProtect 1 dvar set sv_fps 20 dvar set ttycon 0 dvar set sv_pure 1 couldn't exec pbsv.cfg dvar set sv_maxPing 200 dvar set sv_wwwDownload 1 dvar set sv_wwwBaseURL http:// dvar set sv_wwwDlDisconnected 0 dvar set sv_reconnectlimit 3 dvar set sv_pure 1 dvar set sv_allowDownload 1 dvar set sv_gamespy 1 dvar set g_deadChat 1 dvar set sv_disableClientConsole 0 dvar set g_oldVoting 0 dvar set sv_voice 0 dvar set sv_voiceQuality 0 dvar set scr_allow_springfield 1 dvar set scr_allow_svt40 0 dvar set scr_allow_kar98ksniper 1 dvar set scr_allow_nagantsniper 1 dvar set scr_allow_enfieldsniper 1 dvar set scr_allow_enfield 1 dvar set scr_allow_kar98k 1 dvar set scr_allow_m1carbine 0 dvar set scr_allow_m1garand 0 dvar set scr_allow_g43 0 dvar set scr_allow_nagant 1 dvar set scr_allow_bar 0 dvar set scr_allow_bren 0 dvar set scr_allow_mp44 0 dvar set scr_allow_ppsh 0 dvar set scr_allow_turrets 1 dvar set scr_allow_mp40 0 dvar set scr_allow_sten 0 dvar set scr_allow_thompson 0 dvar set scr_allow_pps42 0 dvar set scr_allow_greasegun 0 dvar set scr_allow_shotgun 0 dvar set scr_allow_smokegrenades 0 dvar set scr_allow_fraggrenades 0 dvar set scr_boltaction_nades 1 dvar set scr_sd_graceperiod 15 dvar set scr_sd_roundlength 2 dvar set scr_sd_roundlimit 20 dvar set scr_sd_scorelimit 10 dvar set scr_sd_timelimit 30 dvar set scr_sd_bombtimer 60 dvar set g_gametype sd g_gametype will be changed upon restarting. dvar set sv_mapRotation map mp_toujane map mp_carentan map mp_burgundy map mp_railyard map mp_dawnville Hitch warning: 1295 msec frame time map_rotate... "sv_mapRotation" is:"map mp_toujane map mp_carentan map mp_burgundy map mp_railyard map mp_dawnville" "sv_mapRotationCurrent" is:"" dvar set sv_mapRotationCurrent map mp_toujane map mp_carentan map mp_burgundy map mp_railyard map mp_dawnville dvar set sv_mapRotationCurrent mp_toujane map mp_carentan map mp_burgundy map mp_railyard map mp_dawnville dvar set sv_mapRotationCurrent map mp_carentan map mp_burgundy map mp_railyard map mp_dawnville Setting map: mp_toujane. dvar set g_gametype sd dvar set g_gametype sd dvar set mapname mp_toujane ------ Server Initialization ------ Server: mp_toujane Current search path: /root/.callofduty2/cry /root/cod2/cry/zzz_cry.iwd (42 files) /root/cod2/cry /root/.callofduty2/main /root/cod2/main/14.iwd (4038 files) /root/cod2/main/13.iwd (22624 files) /root/cod2/main/12.iwd (1016 files) /root/cod2/main/11.iwd (1462 files) /root/cod2/main/10.iwd (1936 files) /root/cod2/main/09.iwd (2142 files) /root/cod2/main/08.iwd (2723 files) /root/cod2/main/07.iwd (3384 files) /root/cod2/main/06.iwd (990 files) /root/cod2/main/05.iwd (928 files) /root/cod2/main/04.iwd (698 files) /root/cod2/main/03.iwd (26 files) /root/cod2/main/00.iwd (102 files) /root/cod2/main /root/.callofduty2/raw /root/.callofduty2/raw_shared /root/.callofduty2/devraw /root/.callofduty2/devraw_shared /root/cod2/raw /root/cod2/raw_shared /root/cod2/devraw /root/cod2/devraw_shared /root/cod2/main/localized_english_iw10.iwd (414 files) /root/cod2/main/localized_english_iw09.iwd (98 files) /root/cod2/main/localized_english_iw08.iwd (8 files) /root/cod2/main/localized_english_iw07.iwd (1014 files) /root/cod2/main/localized_english_iw06.iwd (3110 files) /root/cod2/main/localized_english_iw05.iwd (5310 files) /root/cod2/main/localized_english_iw04.iwd (6240 files) /root/cod2/main/localized_english_iw03.iwd (6580 files) /root/cod2/main/localized_english_iw02.iwd (6404 files) /root/cod2/main/localized_english_iw01.iwd (5510 files) /root/cod2/main/localized_english_iw00.iwd (4764 files) File Handles: handle 1: console_mp_server.log ---------------------- 81563 files in iwd files dvar set com_expectedHunkUsage 86289088 dvar set nextmap map_restart dvar set cl_paused 0 dvar set sv_serverid 16 ------- Game Initialization ------- gamename: Call of Duty 2 gamedate: Oct 24 2005 ---------------------- Game: G_SetupWeaponDef ---------------------- dvar set g_gametype sd dvar set sv_maxclients 32 dvar set dedicated 2 dvar set dedicated 2 dvar set g_useholdspawndelay 1 dvar set g_gravity 800 ----------------------------------- dvar set sv_hostname ^1C^9R^7y^1?! ^9CRACKED dvar set scr_motd dvar set g_allowVote 0 dvar set ui_allowvote 0 dvar set scr_friendlyfire 0 frag_grenade_british_mp: WEAPON_FRAGGRENADE smoke_grenade_british_mp: WEAPON_SMOKEGRENADE frag_grenade_german_mp: WEAPON_FRAGGRENADE smoke_grenade_german_mp: WEAPON_SMOKEGRENADE dvar set g_TeamName_Allies MPUI_BRITISH dvar set g_TeamColor_Allies 0.25098 0.25098 0.74902 0 dvar set g_ScoresBanner_Allies mpflag_british dvar set g_TeamName_Axis MPUI_GERMAN dvar set g_TeamColor_Axis 0.6 0.6 0.6 0 dvar set g_ScoresBanner_Axis mpflag_german dvar set scr_killcam 1 =============================== DVAR DUMP ======================================== 318 total dvars 318 dvar indexes =============================== END DVAR DUMP ===================================== dvar set sv_iwds 89618576 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 178615151 dvar set sv_iwdNames zzz_cry 14 13 12 11 10 09 08 07 06 05 04 03 00 dvar set sv_referencedIwds 89618576 780394069 1101180720 1046874969 1053665859 -1652414412 dvar set sv_referencedIwdNames cry/zzz_cry main/13 main/08 main/07 main/06 main/04 ----------------------------------- dvar set sv_cheats 0 dvar set pam_mode pub dvar set scr_friendlyfire 0 dvar set scr_killcam 1 dvar set scr_teambalance 1 dvar set g_antilag 1 execing pws.cfg dvar set sv_privatePassword dvar set g_password dvar set rcon_password test Hitch warning: 2658 msec frame time Sending heartbeat to cod2master.activision.com
Server has port 28963Code:iptables -A INPUT -p udp -m string --algo bm --string "BANNED_CDKEY" --sport 20700 --dport 28963 -j DROP iptables -A INPUT -p udp -m string --algo bm --string "INVALID_CDKEY" --sport 20700 --dport 28963 -j DROP iptables -I INPUT -p UDP --sport 20700 -s cod2master.activision.com -j REJECT
How do I use that Java app?
This line reject all traffic coming from the master server. It could be the reason that your server isn't listed.
It is a NetBeans project. So install NetBeans (+JDK) and then open the project (select the folder). Now click on the green button to run the project.
The application will output the server list to the console.
But I run a server from my vps and not from home.Code:IP count: 588 (1.3) ------------------------------------------------------------------------ BUILD SUCCESS ------------------------------------------------------------------------ Total time: 13.734s Finished at: Tue Sep 30 07:59:33 CEST 2014 Final Memory: 10M/24M ------------------------------------------------------------------------
I got my cracked binary from this website
http://gf.wiretarget.com/call_of_duty_2.htm (Linux 1.0)
If you run it from a vps, why dont you install libcod?
"Does not work" is an error report for a bug between keyboard and chair.
All hail Artie Effem
I have, but I want also a normal cracked server without libcod. I have 2 libcod cracked servers running fine and they are shown in the list. So its weird that that server doesnt show up. @Mitch, I deleted that rule without success
It is probably the binary. (looking now into the changes)
You should use the original binary with iptables.
Edit: it blocks sending a response to the master server and it prevents the game from resolving the master server domain.
Edit 2: there is by default no delay when joining which probably causes a lot of guid 0. (1.0 in general)
Ni3ls (30th September 2014)