Hello,

Spent a few hours on this, no success, and haven't found anything in the forum.
I'm still adjusting an AC-130 script, and I need to fire 7 bullets in different angles:

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Right now I'm not even making the bullet trace, only thing I'm doing is the damage on target origin:

This is called on each player for every bullet:
Code:
players[p] thread [[level.callbackPlayerDamage]](players[p], self, 200, 0, "MOD_RIFLE_BULLET", "gunship_25mm_mp", players[p].origin, (0,0,0), "none",0);
Any ideas?