Make 1 brushmodel for each lever:
LEVER1: origin brush + lever brush -> right click -> script_brushmodel -> N -> targetname: lever1
LEVER2: origin brush + lever brush -> right click -> script_brushmodel -> N ->targetname: lever2
Note: the origin brush will be the axis where the brushmodel will rotate around (@expert modders, correct me if I'm wrong xD I'm tryin to explain the best I can)
Now a script_brushmodel for the bank:
Bank: orgin brush + bank brush -> right click -> script_brushmodel -> N -> targetname: bank
Now make a trig to activate it:
Normal brush -> right click ->trigger -> (whatever) -> N ->targetname: trig
now in script:
PHP Code:
main()
{
trig = getent("trig","targetname");
lever1 = getent("lever1","targetname");
lever2 = getent("lever2","targetname");
bank = getent("bank","targetname");
while(1)
{
trig waittill("trigger");
lever1 rotatepitch(360,2);
lever2 rotatepitch(360,2);
bank rotatepitch(360,2);
wait 5;
}
}
Change "pitch" instead "roll" if needed, I always get confused with that^^