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    Version 2014.03.08

    Hey all,

    I finally got around to add the native script functions from Richard and merged all changes of Mitch.

    Download: http://killtube.org/downloads/libcod/2014_03_08/

    List of new functions:

    PHP Code:
    Scr_Function scriptFunctions[] = {
        {
    "printf"gsc_utils_printf0},
        {
    "printfline"gsc_utils_printfline0}, // adds \n at end
        
        #if COMPILE_MYSQL == 1
        
    {"mysql_init"              gsc_mysql_init              0},
        {
    "mysql_real_connect"      gsc_mysql_real_connect      0},
        {
    "mysql_close"             gsc_mysql_close             0},
        {
    "mysql_query"             gsc_mysql_query             0},
        {
    "mysql_errno"             gsc_mysql_errno             0},
        {
    "mysql_error"             gsc_mysql_error             0},
        {
    "mysql_affected_rows"     gsc_mysql_affected_rows     0},
        {
    "mysql_store_result"      gsc_mysql_store_result      0},
        {
    "mysql_num_rows"          gsc_mysql_num_rows          0},
        {
    "mysql_num_fields"        gsc_mysql_num_fields        0},
        {
    "mysql_field_seek"        gsc_mysql_field_seek        0},
        {
    "mysql_fetch_field"       gsc_mysql_fetch_field       0},
        {
    "mysql_fetch_row"         gsc_mysql_fetch_row         0},
        {
    "mysql_free_result"       gsc_mysql_free_result       0},
        {
    "mysql_real_escape_string"gsc_mysql_real_escape_string0},
        
    #endif
        
        #if COMPILE_MEMORY == 1
        
    {"memory_malloc" gsc_memory_malloc 0},
        {
    "memory_free"   gsc_memory_free   0},
        {
    "memory_int_get"gsc_memory_int_get0},
        {
    "memory_int_set"gsc_memory_int_set0},
        {
    "memory_memset" gsc_memory_memset 0},
        
    #endif

        #if COMPILE_UTILS == 1
        
    {"disableGlobalPlayerCollision"gsc_utils_disableGlobalPlayerCollision0},
        {
    "getAscii"                    gsc_utils_getAscii                    0},
        {
    "system"                      gsc_utils_system                      0},
        {
    "file_link"                   gsc_utils_file_link                   0},
        {
    "file_unlink"                 gsc_utils_file_unlink                 0},
        {
    "file_exists"                 gsc_utils_file_exists                 0},
        {
    "FS_LoadDir"                  gsc_utils_FS_LoadDir                  0},
        {
    "getType"                     gsc_utils_getType                     0},
        {
    "stringToFloat"               gsc_utils_stringToFloat               0},
        {
    "rundll"                      gsc_utils_rundll                      0},
        {
    "RemoveCommand"               gsc_utils_RemoveCommand               0},
        
    #endif
        
        #if COMPILE_TCC == 1
        
    {"tcc_new"             gsc_tcc_new             0},
        {
    "tcc_add_include_path"gsc_tcc_add_include_path0},
        {
    "tcc_add_file"        gsc_tcc_add_file        0},
        {
    "tcc_run"             gsc_tcc_run             0},
        {
    "tcc_delete"          gsc_tcc_delete          0},
        
    #endif
        
        
    {NULLNULL0}
    }; 
    List of new entity methods:

    PHP Code:
    Scr_Method scriptMethods[] = {
        {
    "printf"gsc_player_printf0}, // rather use sprintf() to re-use iprintlnbold() etc.?
        
        #if COMPILE_PLAYER == 1
        
    {"getStance"             gsc_player_stance_get         0},
        {
    "setVelocity"           gsc_player_velocity_set       0},
        {
    "addVelocity"           gsc_player_velocity_add       0},
        {
    "getVelocity"           gsc_player_velocity_get       0},
        {      
    "aimButtonPressed"gsc_player_button_ads         0},
        {     
    "leftButtonPressed"gsc_player_button_left        0},
        {    
    "rightButtonPressed"gsc_player_button_right       0},
        {  
    "forwardButtonPressed"gsc_player_button_forward     0},
        {     
    "backButtonPressed"gsc_player_button_back        0},
        { 
    "leanleftButtonPressed"gsc_player_button_leanleft    0},
        {
    "leanrightButtonPressed"gsc_player_button_leanright   0},
        {     
    "jumpButtonPressed"gsc_player_button_jump        0},
        {
    "getIP"                 gsc_player_getip              0},
        {
    "getPing"               gsc_player_getping            0},
        {
    "getSpectatorClient"    gsc_player_spectatorclient_get0},
        {
    "ClientCommand"         gsc_player_ClientCommand      0},
        {
    "getLastConnectTime"    gsc_player_getLastConnectTime 0},
        {
    "getLastMSG"            gsc_player_getLastMSG         0},
        {
    "setAlive"              gsc_entity_setalive           0},
        {
    "setBounds"             gsc_entity_setbounds          0},
        
    #endif
        
        
    {NULLNULL0}
    }; 
    When you update to this version, you need to clean up the old std-closer-wrapper mess (be happy about that! ). Best is to rename the std-folder and just fix every "missing function" script-error one by one.

    I hope every libcod developer is updating to this version, so we won't get separated by old/new version, so sharing code stays simple.

    Questions / wishes etc. are all welcome.

    Many regards,
    kung foo man
    timescale 0.01

  2. The Following 5 Users Say Thank You to kung foo man For This Useful Post:

    DjTranceFire (9th March 2014),Mitch (8th March 2014),RobsoN (8th March 2014),smect@ (8th March 2014),YuriJurek (8th March 2014)

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