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Thread: Player camera facing down...

  1. #11
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    Not of really what I meant, because this:
    self setplayerangles(vectortoangles( (0,0,-1) ));
    This is same what this:
    self setplayerangles((90,0,0));


    I mean the camera orientation player, but you serthy say me that is not impossible... hm, ok thaks evryone.

  2. #12
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    Quote Originally Posted by Moczulak View Post
    I mean the camera orientation player, but you serthy say me that is not impossible... hm, ok thaks evryone.
    sry, missed the braces
    yh, i said that its almost impossible to orient the playermodel upside down, but is it that what you want?
    for a MW2 styled predator rocket just do that what patmansan wrote and move your rocket in the players facing direction. for that you hide the players body anyway

  3. #13
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    Yes, I would like to change the player orientation in script as pictured in radiant.
    I know I could do so as he wrote PatmanSan but i would like to see how looks to change orientation player :P

  4. #14
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    Let the player face the way u want, like Pat said.
    Hide body
    Spawn a tag_origin in front of him and link him to that
    Let the tag_origin move to where you are looking.
    But convert the way you are looking to 0.05*x, 0.05*y, 0.05*z so you will be still facing downwards and can move a little bit.
    If attackbutton is pressed, do more speed
    If you are close enough to the ground explode

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  6. #15
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    Ok, thanks everyone for help me

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