Hi,

I making new script (Live Hud). Its action is replacing images.

In shop:
PHP Code:
        if(response == "F1")
        {
            
shader "upg_icon_rcxd";
            
thread maps\mp\gametypes\_hud_get::init(shader);
            
self.rcxd++;
        }
        
        if(
response == "F3")
        {
            
shader "songo_eq";
            
thread maps\mp\gametypes\_hud_get::init(shader);
            
self.eq++;
        
        } 
In activate menu (key M)
PHP Code:
        if(menu == game["menu_keysm"])
        {
            switch(
response)
            {
                case 
"KEY_M":
                    if(
self.rcxd >= 1)
                    {
                        
thread maps\mp\gametypes\_rcxd::car();
                        
self.rcxd--;
                        
self thread maps\mp\gametypes\_hud_get::deletehud();
                    }
                    else if(
self.eq >= 1)
                    {
                        
self thread maps\mp\gametypes\_earthquake::doArti(self);
                        
self iprintlnbold("Used eq");
                        
self.eq--;
                        
self thread maps\mp\gametypes\_hud_get::deletehud();
                    }
                break;
            }
        } 
In hud_get.gsc :

PHP Code:
init(shader)
{
    
thread shader(shader);
    
thread presshud(shader);
}

presshud(shader)
{
    if(
isDefined(self.presshud)) self.presshud destroy();
    
self.presshud newClientHudElem(self);
    
self.presshud.507;
    
self.presshud.340//401
    
self.presshud setshader(shader88,88);
}

deletehud()
{
    if(
self.rcxd == && self.eq == 0)
    {
        if(
isDefined(self.presshud)) 
            
self.presshud destroy();
    }

Thanks a lot