I tried lastest Mitch version (for 1.0) and it still doesn't work..
Code:CodeCallback_StartGameType() { // If the gametype has not beed started, run the startup if(!isDefined(level.gametypestarted) || !level.gametypestarted) { disableGlobalPlayerCollision(); [[level.callbackStartGameType]](); level.gametypestarted = true; // so we know that the gametype has been started up } }