Quote Originally Posted by IzNoGoD View Post
Whoops, meant:
Code:
closer(1204, "killserver; map mp_toujane");
as /killserver seems to properly dispose of the bots too.
Well instead of map mp_toujane I can use the code used in some mods I saw to inform the next map, to have the map rotation working effectively. I'll look for it today.

But let me check if I understand - server will restart and players will reconnect? Sounds perfect.