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Thread: Netchan_Transmit

  1. #1
    Private First Class RobsoN's Avatar
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    Netchan_Transmit

    Sys_Error: recursive error after: Netchan_Transmit: length = 16394

    Anyone know what this error mean? I think something about gamestate but I'm not sure.

    Regards RobsoN.

    //I'm sorry, but I found info some bad info for me about it. It's error about gamestate. Some moderator can remove this thread.
    Last edited by RobsoN; 9th December 2013 at 17:19.
    "Don't worry if your code doesn't work correctly - if everything worked, you would not work" ~Mosher's right

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  3. #2
    Global Mossaderator Mitch's Avatar
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    Quote Originally Posted by RobsoN View Post
    Sys_Error: recursive error after: Netchan_Transmit: length = 16394

    Anyone know what this error mean? I think something about gamestate but I'm not sure.

    Regards RobsoN.

    //I'm sorry, but I found info some bad info for me about it. It's error about gamestate. Some moderator can remove this thread.
    When you google this you get a post by Tally that says:

    Quote Originally Posted by Tally
    You are trying to send a packet larger than 16386 bytes, which is the max packet size for both cod1 and cod2. Sounds like your server is heavily modded and when it fills up with players with long names, it goes over the limit.

    Try reducing the number of player slots. And, if possible, try to optimise your mod code better. Remove any unnecessary strings.

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