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Thread: d3dbsp to radiant

  1. #41
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    so i followed the instruction as described. but im unable to load a decompiled map into cod2radiant.
    what i found so far
    https://tacodewolff.nl/legacy/call-o...5%20radiant.7z
    this files are like 28 mb for toujane.
    when i decompile it myself by using https://codeload.github.com/kungfoom...ler/zip/master then i end up with a 100 mb file.
    i did as the instruction states the find & replace etc but cod2radiant.exe becomes non responsive at 6713 brushes 546 entities
    Map_BuildAllDisplayLists.
    when i try to load the files i decompiled myself i get an out of memory error

    Please advise
    Last edited by yctn; 30th May 2020 at 23:17.

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