How make noncollision players script?
How make noncollision players script?
Last edited by malyczolg; 11th October 2013 at 09:31.
use the friggin search function. Found it ON THIS VERY WEBSITE in under a minute.
http://killtube.org/downloads/cod2/e.../std/utils.gsc
Depends on libcod: https://github.com/kungfooman/libcodPHP Code:
std\utils::disableGlobalPlayerCollision();
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add :
and notworkPHP Code:
Callback_StartGameType()
{
thread std\utils::disableGlobalPlayerCollision();
}
libcod not work on cod2 1.0.
need help plz.
if anyone can share this script , i was very grateful
http://cs.xfire.com/video/60b1e5/
ok
here is my script:
As kung already said, and as i quoted, IT DEPENDS ON LIBCOD.Code:std\utils::disableGlobalPlayerCollision();
As libcod indeed isnt available for 1.0 yet, you could ask kung if he can port it to 1.0, afaik he was doing so a month ago.
there is no other way?
If there were, then all modders for cod1/cod2/cod4/cod5 havent found it in over 5 years, so, no.
Added 1.0 support for the general stack-functions to call into C code, but lacking the special functions like disablePlayerCollision etc.: http://dbg.killtube.org/libcod/libs/
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