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Thread: Lights to move?

  1. #1
    Lieutenant Loveboy's Avatar
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    Lights to move?

    Hello,
    is it possible to move lights on maps? (rightclick -> light)
    so per script, define it as example: lighter = getent("lightname","targetname");

    then do:

    lighter movex(2083,21);

    or lighter linkTo("name"); ?

  2. #2
    Private First Class RobsoN's Avatar
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    Nope it's not possible. Maybe it won't throw an error but light is compiled in CoD2CompileTools with map data .d3dbsp

  3. #3
    Assadministrator kung foo man's Avatar
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    Only possible with DirectX 9: moving .fx with light
    timescale 0.01

  4. #4
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    dx7 doesnt support dynamic lights

  5. #5
    Lieutenant Loveboy's Avatar
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    ah ok thanks, better i build an clip, then the clip movez with an object, and every secound it play an light fx
    If you want to know what i want to build: An plane

    But i have a other problem too, that with surfaces and vertiges and.. have too much (limit), and i have to hack the limit, but idk how. vanfreddy had made it, but i can't contact him and ask for that.

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