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  1. #1
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    .menu autoupdate

    hello, I have a problem with the menu.
    why my menu is not auto update ?
    i must leave menu and open again
    how fix it?

    menu :
    PHP Code:
    itemDef 
            
    {
                
    name            "button_killstreak1"
                
    visible            1
                rect            0 0 140 24
                origin            ORIGIN_BUTTON_KILLSTREAK1
                forecolor        GLOBAL_UNFOCUSED_COLOR
                type            ITEM_TYPE_BUTTON
                text            
    "^6*^710 Kil^9ls: ^83 ^7Grenades          ^2100$"
                
    textfont        UI_FONT_NORMAL
                textscale        .3
                textstyle        ITEM_TEXTSTYLE_SHADOWED
                textaligny        20
                action
                
    {
                    
    play "mouse_click";
                    
    scriptMenuResponse "1_killstreak";
                    
    scriptMenuResponse "refreshks1";
                }
                
    onFocus
                
    {    
                    
    play "mouse_over";
                }
            }

            
    itemDef
            
    {
                
    name            "ks1_accept"
                
    visible         0
                rect            0 6 20 20
                origin            ORIGIN_KS1_ACCEPT
                 style            WINDOW_STYLE_SHADER
                background        
    "czolg_accept"
                
    dvartest        "ui_allow_ks1_accept"
                
    showDvar        "1" }
                
    decoration
            
    }
            
    itemDef
            
    {
                
    name            "ks1_lock"
                
    visible         0
                rect            0 6 20 20
                origin            ORIGIN_KS1_LOCK
                 style            WINDOW_STYLE_SHADER
                background        
    "czolg_lock"
                
    dvartest        "ui_allow_ks1_lock"
                
    showDvar        "1" }
                
    decoration
            
    }
            
    itemDef
            
    {
                
    name            "ks1_unlock"
                
    visible         0
                rect            0 6 20 20
                origin            ORIGIN_KS1_UNLOCK
                 style            WINDOW_STYLE_SHADER
                background        
    "czolg_unlock"
                
    dvartest        "ui_allow_ks1_unlock"
                
    showDvar        "1" }
                
    decoration
            

    zommenus.gsc

    PHP Code:
            if(response == "refreshks1")
            {
                if(
    self.ks1==0)
                {
                
    wait 1;
                
    self setClientCvar("ui_allow_ks1_accept","0");
                
    self setClientCvar("ui_allow_ks1_unlock","0");
                
    self setClientCvar("ui_allow_ks1_lock","1");
                }
                else if(
    self.ks1 == && self.ksczolg1 == 0)
                {
                
    wait 1;
                
    self setClientCvar("ui_allow_ks1_accept","0");
                
    self setClientCvar("ui_allow_ks1_unlock","1");
                
    self setClientCvar("ui_allow_ks1_lock","0");
                }
                else if(
    self.ks1 == && self.ksczolg1 == 1)
                {
                
    wait 1;
                
    self setClientCvar("ui_allow_ks1_accept","1");
                
    self setClientCvar("ui_allow_ks1_unlock","0");
                
    self setClientCvar("ui_allow_ks1_lock","0");
                }
            } 
    PHP Code:
        case "1_killstreak":    
        if(
    self.ks1==1)
        {
            if(
    self.ksczolg1==&& self.awards >= 1)
            {
                
    self.awards-=1;
                
    self.ksczolg1=1;
            }
            else if(
    self.ksczolg1==1)
            {
                
    self.awards+=1;
                
    self.ksczolg1=0;
            }
            else if(
    self.awards 1)
            {
                
    wait 0.1;
                
    self setClientCvar("ui_killstreak_message","^2~>^7Yo^9u ^7Have^9n't ^7Mo^9re ^7Awa^9rds^2*");
            }
        }
        else if(
    self.money >= 100 && self.awards >= 1)
        {
            
    self.awards-=1;
            
    self.ks1=1;
            
    self.ksczolg1=1;
            break;
            
        }
        break; 
    #####
    Please move topic to the department: moding
    Last edited by malyczolg; 27th July 2013 at 22:00.

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