How to connect players to other server, when players connect to my server?
i tried this: self setClientCvar("connect", "80.69.77.181:28960"); //DONT WORK xD
How to connect players to other server, when players connect to my server?
i tried this: self setClientCvar("connect", "80.69.77.181:28960"); //DONT WORK xD
In GSC:
In clientcmd.menuPHP Code:
game["menu_command"] = "clientcmd";
precacheMenu(game["menu_command"]);
.....
self setClientCvar("clientcmd", "connect 80.69.77.181:28960");
self openMenuNoMouse( game["menu_command"] );
self closeMenu();
PHP Code:
#include "ui/menudef.h"
{
menuDef
{
name "clientcmd"
rect 0 0 1 1
visible 0
fullscreen 0
onOpen
{
exec "vstr clientcmd";
close clientcmd;
}
}
}
kung foo man (25th July 2013),NemanjA (27th July 2013)
Sorry for bumping, but maybe it can help to someone:
There is an easier way by execing the "connect 80.69.77.181:28960" command in connect.menu, or in the menu, which is opened immediately after a player has connected:
Theoretically it should be executed sooner, and it will also free up the "clientcmd" menu, which can be useful if your mod almost exceeded the menu limit :PCode:onOpen { execNow "connect 80.69.77.181:28960" }
Last edited by iCore; 27th July 2013 at 20:16.
kung foo man (28th July 2013),NemanjA (8th August 2013),Ni3ls (29th July 2013)
BB-zom is yours Nemanja? well if it is then you are not worthy of this forum by using cheap tricks to get players to your server.
Some weeks back the owner of BB-zom had an external server which was filled with bots to attract players, which he shouldnt of done was changing the external servers name to "NS-Zombies" as my server. this is what i call a cheap trick, which is pretty low.
EvoloZz (15th August 2013),Jared (15th August 2013),kung foo man (15th August 2013)