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Thread: Searching someone who can import Weapons

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    Searching someone who can import Weapons

    Can somebody import Weapons to CoD2?
    I would pay for the work ;-)

  2. #2
    Lieutenant Loveboy's Avatar
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    Hello razzor.
    Weapons include sounds, models and other things and animations.

    I can import Weapons to CoD2, i tried it first with the Spas12 from MW2. That needs but animation. On Spas12 i think you need not an animtion. So i didn't do that.

    I can import cod5, cod6, cod7 and cod9 weapons to CoD2.

    But i need to learn animating... If its a weapon which need not really a reloading , holding animation then its easy.

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    In the past I fully ported CoD5 weapons to CoD2. Sounds, animations, model. All original CoD5. Take a look at my post: http://killtube.org/showthread.php?1...t=cod5+weapons
    I am able to port from CoD4 and CoD5. I haven't tried the newer CoDs yet, since I never took the time to download them.
    Anyways. Just let us know what you need. I think one in this community will manage to do it.

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    Loveboy (14th July 2013)

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    Peterlankton do u have xfire? or something else where i can contact you ? :-)

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    Send you my xfire as PM.

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    Lieutenant Loveboy's Avatar
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    Hi Peterlankton, can you explain me how you imported cod5 animation to cod2?
    I used toms xanim exporter, but i getting a .tanim file. what i must make now?

    Please help.

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    Install the included plugin for maya, so that you can import the .tanim files.
    I think Tom has some video on youtube where he shows how to use his maya extension.

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    Loveboy (15th July 2013)

  10. #8
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    I have already tried, Auto Load worked, but not Loaded. The error will come if i click on loaded: Error: Die angegebene Prozedur wurde nicht gefunden.

    That means: The specified procedure could not be found.

    What to do now?

  11. #9
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    Tom's plugins for Maya probably wont work with Maya 6.0 as there was a radical update in the Maya infrastructure at version 7. It put all previous versions to 7 out in the cold. I don't know if it's possible, but you might be able to manually edit the plugin to get it to work with 6.0.

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    Loveboy (15th July 2013)

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    Quote Originally Posted by Tally View Post
    Tom's plugins for Maya probably wont work with Maya 6.0 as there was a radical update in the Maya infrastructure at version 7. It put all previous versions to 7 out in the cold. I don't know if it's possible, but you might be able to manually edit the plugin to get it to work with 6.0.
    When the xAnim Exporter was released I requested Tom to create a Maya 6.0 plugin as well (you're welcome guys). And now there is a 6.0 version included, so I don't see a problem.
    Did you install it using the included instruction? It worked fine for me then. I never got the your error, so I don't know how to help you.

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    Loveboy (15th July 2013)

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