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Thread: Xmodel convert

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    Xmodel convert

    Hey all,

    So I have a working mystery box script for my map. I got the script from a friend but I believe it's written by Iznogod?
    I am looking for someone who could convert the mystery box xmodel from Call Of Duty World At war to Call of duty 2...
    This would look much better then take a normal standard boring crate from cod2.

    Thanks in advance, hoping someone can help me!
    Fristi

    EDIT: if it is possible, the xmodel box when it's open would be really great!

    http://www.google.be/imgres?imgurl=h...9QEwAQ&dur=135
    Last edited by Fristi; 1st July 2013 at 19:06.

  2. #2
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    If you know xmodel name?

    EDIT: nvm got them: zombie_treasure_box and zombie_treasure_box_lid

    EDIT2: I dont have time now, when I have time I will try it for you
    Last edited by Ni3ls; 1st July 2013 at 19:15.

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    Quote Originally Posted by Ni3ls View Post
    If you know xmodel name?

    EDIT: nvm got them: zombie_treasure_box and zombie_treasure_box_lid

    EDIT2: I dont have time now, when I have time I will try it for you
    Really appreciate it!

  4. #4
    Lieutenant Loveboy's Avatar
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    you need the models from the game, find in google an exporter (export to .obj) and then obj to .xmodel_export then you have to do as last with asset manager to export to a cod2 xmodel. Add the textures too.

    Later i will looking for some programs if i will found

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    Quote Originally Posted by Ni3ls View Post
    If you know xmodel name?

    EDIT: nvm got them: zombie_treasure_box and zombie_treasure_box_lid

    EDIT2: I dont have time now, when I have time I will try it for you
    Any news Niels?

  6. #6
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    Im trying it right now

    EDIT: I see kung already made 1?
    Last edited by Ni3ls; 3rd July 2013 at 19:41.

  7. #7
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    Quote Originally Posted by Ni3ls View Post

    EDIT: I see kung already made 1?
    I used a bathtub as random box :>
    timescale 0.01

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