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Thread: RCON/FTP Help

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    Private halojango78's Avatar
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    RCON/FTP Help

    Hi guys.

    Someone recently crashed our server in CoD2. I was able to get his GUID, but I don't have his IP. I was wondering how I could remotely ban his GUID (ban him without him being in the server). I'm not sure if its a command, something you have to put in the config, or if it even can be done. Any advice on how to remotely ban him, or find his IP in the FTP logs would be fantastic.

    Thanks Guys :]
    -Halo, Leader of For The Soldiers clan
    *FTS|Halo|Ldr
    "The winner ain't the one with the fastest car, it's the one who refuses to lose"

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    Write his guid in the ban.txt of the server

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    halojango78 (4th June 2013),kung foo man (4th June 2013)

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    Private halojango78's Avatar
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    Thanks! Really helped me out me there, brother :]
    -Halo, Leader of For The Soldiers clan
    *FTS|Halo|Ldr
    "The winner ain't the one with the fastest car, it's the one who refuses to lose"

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    Private First Class Earliboy's Avatar
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    In what way did he crashed your Server?
    (Any Errors/logfiles?)
    May we could help you to fix that issue.
    No ... No ... this is not possible .......

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    halojango78 (6th June 2013)

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    Assadministrator kung foo man's Avatar
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    Yea, he might replace his binary with this one: http://killtube.org/showthread.php?9...8%29-Bug-Patch

    I dont know if his hoster is that flexible :S
    timescale 0.01

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    Private halojango78's Avatar
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    I'm not sure how he crashed it. I found his youtube, and i know he uses a command he calls "death" to drop servers. all he does is types in console: /exec death

    After he does it, the server goes off and says something like "Attempted to overrun string in call to va"

    We have gameservers as our provider if that helps.
    -Halo, Leader of For The Soldiers clan
    *FTS|Halo|Ldr
    "The winner ain't the one with the fastest car, it's the one who refuses to lose"

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    Mossaderator Jared's Avatar
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    Quote Originally Posted by halojango78 View Post
    I'm not sure how he crashed it. I found his youtube, and i know he uses a command he calls "death" to drop servers. all he does is types in console: /exec death

    After he does it, the server goes off and says something like "Attempted to overrun string in call to va"

    We have gameservers as our provider if that helps.
    I think he is just exceeded the var limit 1024 or whatever it is :P
    One day it will come back
    Over the lands, over the seas

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    Quote Originally Posted by Jared View Post
    I think he is just exceeded the var limit 1024 or whatever it is :P
    No, you are confusing va() with var. Over running the string buffer block va() is a well known Quake 3 exploit. There is a patch from Aluigi but it is only for COD2 1.3. There is no known fix for version 1.0 and 1.2. The only thing with those versions is to disable map vote.

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    halojango78 (6th June 2013)

  13. #9
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    Quote Originally Posted by halojango78 View Post
    I'm not sure how he crashed it. I found his youtube, and i know he uses a command he calls "death" to drop servers. all he does is types in console: /exec death

    After he does it, the server goes off and says something like "Attempted to overrun string in call to va"

    We have gameservers as our provider if that helps.
    Sounds like he is using the well-known map vote exploit, where you can overrun the buffer which stores the complete map list. This crashes the server with the error: "attempted to overrun string in call to va()".

    What version of COD2 are you running? If COD2 1.3 there is an unofficial patch for it here:

    http://aluigi.altervista.org/patches/cod2vawo.lpatch

    You need a program named Lame Patcher which can be downloaded here:

    http://www.softpedia.com/get/Program...-Patcher.shtml

    The procedures for patching are fairly straight forward:

    1. you need to get your servers COD2 executable;
    2. copy the cod2vawo.lpatch I linked to and paste it into a .txt file, and rename it cod2vawo.lpatch (this must change the file extension from .txt to .lpatch, so make sure you show file extensions for known file types);
    3. put the lame patcher program, COD2 executable, and cod2vawo.lpatch file together in a folder of their own side by side, and open the lame patcher program and load cod2vawo.lpatch file into it,
    4. follow the onscreen prompts, and it will spit out a patched executable at the other end.
    5. Then, re-upload the newly patched executable to your server. They wont be able to over run the map vote buffer any more.

    If you don't have 1.3, then the only thing you can do is turn off map voting.

    EDIT -

    If you struggle with the patcher, let me know and I'll do it for you.

    NB: DO NOT attempt to use the patched COD2 executable as a client. It disables certain functionality. Only use it for a dedicated server.
    Last edited by Tally; 6th June 2013 at 05:36.

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  15. #10
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    Quote Originally Posted by Tally View Post
    No, you are confusing va() with var. Over running the string buffer block va() is a well known Quake 3 exploit. There is a patch from Aluigi but it is only for COD2 1.3. There is no known fix for version 1.0 and 1.2. The only thing with those versions is to disable map vote.
    They also work on COD2 1.0 I use them on my gameservers

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