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Lieutenant
Weapon FX doesnt work
Hi Guys, my fx doesnt work: WEAPONFILE\weaponType\grenade\weaponClass\grenade\ viewFlashEffect\fx/lodestar_smoke.efx\worldFlashEffect\fx/lodestar_smoke.efx\hudIcon\gfx/hud@lodestar\killIcon\hud@lodestar you see its a grenade type because its not a weapon or a grenade, its a plane.
The FX is right source but doesnt work, i can play this fx too in a script if somebody shot?
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Assadministrator
\weaponClass\grenade\ viewFlashEffect\fx/lodestar_smoke.efx\worldFlashEffect
you got a " " there, remove that empty space
also i dont understand again what you mean (last sentence)
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Lieutenant
WTF there isnt a " " (space), and i mean the fx "fx/lodestar_smoke.efx" exist. And if the fx on weapon_mp doesnt play, can i make play fx if i shot per script?
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Grenades don't have a viewFlashEffect or worldFlashEffect. That's for bullet weapons. For grenades you should set the projExplosionEffect.
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The Following 2 Users Say Thank You to PatmanSan For This Useful Post:
kung foo man (10th May 2013),Loveboy (10th May 2013)
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Lieutenant
Thanks but that hasn't work
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Lieutenant
Ah, but as i deleted the space, doesnt work too
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