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Thread: Weapon FX doesnt work

  1. #1
    Lieutenant Loveboy's Avatar
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    Weapon FX doesnt work

    Hi Guys, my fx doesnt work: WEAPONFILE\weaponType\grenade\weaponClass\grenade\ viewFlashEffect\fx/lodestar_smoke.efx\worldFlashEffect\fx/lodestar_smoke.efx\hudIcon\gfx/hud@lodestar\killIcon\hud@lodestar you see its a grenade type because its not a weapon or a grenade, its a plane.
    The FX is right source but doesnt work, i can play this fx too in a script if somebody shot?

  2. #2
    Assadministrator kung foo man's Avatar
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    \weaponClass\grenade\ viewFlashEffect\fx/lodestar_smoke.efx\worldFlashEffect

    you got a " " there, remove that empty space

    also i dont understand again what you mean (last sentence)
    timescale 0.01

  3. #3
    Lieutenant Loveboy's Avatar
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    WTF there isnt a " " (space), and i mean the fx "fx/lodestar_smoke.efx" exist. And if the fx on weapon_mp doesnt play, can i make play fx if i shot per script?

  4. #4
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    Grenades don't have a viewFlashEffect or worldFlashEffect. That's for bullet weapons. For grenades you should set the projExplosionEffect.

  5. The Following 2 Users Say Thank You to PatmanSan For This Useful Post:

    kung foo man (10th May 2013),Loveboy (10th May 2013)

  6. #5
    Lieutenant Loveboy's Avatar
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    Thanks but that hasn't work

  7. #6
    Assadministrator kung foo man's Avatar
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    Click image for larger version. 

Name:	space.jpg 
Views:	24 
Size:	133.7 KB 
ID:	272

    Dont tell me there is no fucking space, dude
    timescale 0.01

  8. #7
    Lieutenant Loveboy's Avatar
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    Ah, but as i deleted the space, doesnt work too

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