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Thread: [CoD2][Tutorial] How to make your cracked server show up in the master list

  1. #31
    Private First Class thOuMta's Avatar
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    And what about 1.0 version ?
    The patch don't work (Show up to master list).

  2. #32
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    Hello, where can i download cracked cod2_lnxded linux file, where no must wait 20 mins to connect my server and show up in the masterserver list? (so, cracked players can join, and show in the in-game server searcher?)

  3. #33
    Assadministrator kung foo man's Avatar
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    The trick is not just the binary, it's the firewall-rule which is blocking some packets from master-server to your server. It's explained in first post: http://killtube.org/showthread.php?1...he-master-list
    timescale 0.01

  4. #34
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    Then nevermind, thanks!

  5. #35
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    Can someone help me or even get me PB files that work with this patch. I couldnt get PB to work. Is it even possible that PB is enabled while patched with your binary? Thanks for the binary btw

  6. #36
    Global Mossaderator Mitch's Avatar
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    Quote Originally Posted by bizkit45 View Post
    Can someone help me or even get me PB files that work with this patch. I couldnt get PB to work. Is it even possible that PB is enabled while patched with your binary? Thanks for the binary btw
    The patched binary has nothing to do with your pb problems. Because my PB works just fine. (cracked/semi-cracked)
    Do you have +set sv_punkbuster 1 in your startup line?

  7. #37
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    got it working mate. i dont know what the first time was the problem,but my guess would me RWX for the folder PB was stored in.
    tnx

  8. #38
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    need some more help server crashes after some time..pasted you last output. I'll be glad if you could advise me. tnx in advance
    br

    ****** script runtime error *******
    pair 'undefined' and '30' has unmatching types 'undefined' and 'int': (file 'maps/mp/gametypes/dm.gsc', line 714)
    if(self.score < level.scorelimit)
    *
    called from:
    (file 'maps/mp/gametypes/dm.gsc', line 349)
    attacker checkScoreLimit();
    *
    called from:
    (file 'maps/mp/gametypes/_spawnlogic.gsc', line 757)
    [[level.spawnlogic_oldCallbackPlayerKilled]](
    *
    called from:
    (file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
    [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
    *
    started from:
    (file 'maps/mp/gametypes/dm.gsc', line 709)
    waittillframeend;
    *
    ************************************
    ********************
    ERROR: script runtime error
    (see console for details)
    (file 'maps/mp/gametypes/dm.gsc', line 709)

    ********************
    ----- Server Shutdown -----
    Sending heartbeat to cod2master.activision.com
    ==== ShutdownGame ====
    Going to CS_ZOMBIE for ^5KLOBASICA
    1:^5KLOBASICA EXE_DISCONNECTED
    ---------------------------

  9. #39
    Private First Class RobsoN's Avatar
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    self.score is not defined.

    add before if(self.score < level.scorelimit), this: if(!isDefined(self.score)) self.score = 0;
    "Don't worry if your code doesn't work correctly - if everything worked, you would not work" ~Mosher's right

  10. #40
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    well yea, i am kinda new to this strings. i was hoping for a bit more explanation, 'couse i have no clue what score or to what that is linked to. tnx

    edit: i get it, must change the string (add before one)..but where is it located?where can i find file "maps/mp/gametypes/dm.gsc"

    edit2: i found out i must decompile the .iwd files. F*** that is too much work could you just tell me in which .iwd file this "dm.gsc" file is. I will replace it with a new one. I cant replace all of them, couse my upload is slow. Tnx

    edit3 : oh..so easy RAR thingy

    edit4 : replaced iw_07.iwd (where that string was) with new file. Will give it a shot now thanks
    Last edited by bizkit45; 10th November 2013 at 13:46.

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