Quote Originally Posted by Mitch View Post
1.0 doesn't have the 20 minute connect delay. I think it takes 20 minutes for the master server to include your server in their server list.

Edit: you can test your server with kung's tracker: http://tracker.killtube.org/server.p...yles/frontpage
Replace the ip and port with your own then refresh the page. Now your server should be listed in this tracker.
Many thanks for your reply Mitch, I appreciate it.

If I use the original/unmodified COD2MP_s.exe, my server shows up instantly in the masterlist after I start the server.
If I use the hexed COD2MP_s.exe, it takes 20 minutes for my server to show up in the masterlist after I start the server, so even in COD2 1.0 there seems to be some sort of delay if you hex edit the file on Windows at least.

Is it possible to perform the same 'nodelay' trick you explain here on the COD2 1.0 exe file? http://killtube.org/showthread.php?1...ull=1#post8301

If I change the IP en port my server does indeed show up in your tracker.

Many thanks!

Kind regards,
CS