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Thread: Connect to internet on home server

  1. #11
    Private First Class thOuMta's Avatar
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    "Awaiting bla bla"

  2. #12
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    i got the same thing with my homeserver. I can only connect via localip but others can connect normally. In ur startup after the " allowdupe and then the rest of the commands
    Lke this
    \CoD2MP_s.exe" allowdupe +set fs_game "test"

  3. #13
    Private First Class thOuMta's Avatar
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    Dont work too

    Unknown command "allowdupe"
    Last edited by thOuMta; 23rd March 2013 at 17:46.

  4. #14
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    Quote Originally Posted by Ni3ls View Post
    i got the same thing with my homeserver. I can only connect via localip but others can connect normally. In ur startup after the " allowdupe and then the rest of the commands
    Lke this
    There is no such command as "allowdupe".

  5. #15
    Private First Class thOuMta's Avatar
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    no one know how i can ?

  6. #16
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    Quote Originally Posted by thOuMta View Post
    I have a Static ip my ip just change when i restart my box.
    But i think its not for this i cant connect to my real ip.
    Idk how i can..
    Restart your box? I thought you said this was a home server? The word "box" normally denotes a dedicated box rented from a Game Server Provider. So, which is it? A home server or a rented dedicated box?

    For the rented dedicated box, your provider should give you the IP. It should be all set up for you. If not, you need to contact them, and get them to give you the public IP.

    If it is a home server, and you are connecting behind a router, you can get the public IP very easily: open your web browser, and go to:

    http://whatismyipaddress.com/

    That will give you the IP address that you should use in your server command line.

  7. #17
    Private First Class thOuMta's Avatar
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    When i put '' +set net_ip xxxxxxx ''
    Its make that:

    Code:
    Winsock Initialized
    Opening IP socket: xx.xx.xx.xx:28960
    WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
    Opening IP socket: xx.xx.xx.xx:28961
    WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
    Opening IP socket: xx.xx.xx.xx:28962
    WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
    Opening IP socket: xx.xx.xx.xx:28963
    WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
    Opening IP socket: xx.xx.xx.xx:28964
    WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
    Opening IP socket: xx.xx.xx.xx:28965
    WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
    Opening IP socket: xx.xx.xx.xx:28966
    WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
    Opening IP socket: xx.xx.xx.xx:28967
    WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
    Opening IP socket: xx.xx.xx.xx:28968
    WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
    Opening IP socket: xx.xx.xx.xx:28969
    WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
    WARNING: Couldn't allocate IP port
    xx.xx.xx.xx its my IP i just cache it

  8. #18
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    If you are on ADSL or ADSL2, you need to DMZ your router's UDP. Cable/Fibre tends to have this already done, but ADSL/ADSL2 doesn't do it as stock, so you need to set your router up accordingly. It's no good just forwarding/opening your ports. There is a good DMZ guide here:

    http://kb.kerio.com/product/kerio-co...e-dmz-347.html
    Last edited by Tally; 23rd March 2013 at 18:20.

  9. #19
    Private First Class thOuMta's Avatar
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    I already configure the DMZ but its the same
    Last edited by thOuMta; 23rd March 2013 at 18:23.

  10. #20
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    Quote Originally Posted by thOuMta View Post
    I already configure the DMZ but its the same
    Tough luck then, eh? Nothing anyone can do for you.

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