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15th March 2013, 16:33
#1
Sergeant
Disabling damage if player uses wrong weapon
Hey, I need to know how can I disable damage to the player if the attacker is using wrong weapon, for example if he needs to bash but he shoots at the victim.
I think functions like isFiring() and isLookingAt() would help me do it, but whats the function to disable damage to the player that is being looked at, everything else I know already :P
Thanks in advance.
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