Page 1 of 2 12 LastLast
Results 1 to 10 of 19

Thread: How to add xmodel to a map?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Sergeant EvoloZz's Avatar
    Join Date
    Sep 2012
    Location
    Helsinki, Finland
    Posts
    360
    Thanks
    314
    Thanked 167 Times in 120 Posts

    How to add xmodel to a map?

    Hello again, i want to know how can i add a xmodel to a map, i do know how to add, but i dont know where are the models. i have seen some tutorials, but they always have "raw" or "xmodel" folder in their cod2 place, hopefully somebody could help where i could find such or make one. Thanks.

  2. #2
    Corporal Killer.Pro's Avatar
    Join Date
    Jul 2012
    Location
    belgium
    Posts
    274
    Thanks
    102
    Thanked 213 Times in 141 Posts
    For all I know, you need to copy the xmodel folder from iw_13.iwd to the main folder.
    Then run the radiant and rightclick on the 2dgrid, select the xmodel option and browse to that xmodel folder.
    Please call me Killer.Pro

  3. The Following 2 Users Say Thank You to Killer.Pro For This Useful Post:

    EvoloZz (13th February 2013),kung foo man (13th February 2013)

  4. #3
    Sergeant EvoloZz's Avatar
    Join Date
    Sep 2012
    Location
    Helsinki, Finland
    Posts
    360
    Thanks
    314
    Thanked 167 Times in 120 Posts
    Yeah i know how to add them, but didnt know where they are, but thanks killler

  5. #4
    Corporal Killer.Pro's Avatar
    Join Date
    Jul 2012
    Location
    belgium
    Posts
    274
    Thanks
    102
    Thanked 213 Times in 141 Posts
    I'll help as much as I can.!
    Please call me Killer.Pro

  6. #5
    Sergeant EvoloZz's Avatar
    Join Date
    Sep 2012
    Location
    Helsinki, Finland
    Posts
    360
    Thanks
    314
    Thanked 167 Times in 120 Posts
    Well after adding xmodel, a red box appeared and in the log window it said failed.

  7. #6
    Assadministrator kung foo man's Avatar
    Join Date
    Jun 2012
    Location
    trailerpark
    Posts
    2,011
    Thanks
    2,102
    Thanked 1,084 Times in 753 Posts
    I've just extracted every .iwd into the same folder, so i can see/search everything fast.

    Here you can also see images of every xmodel: http://www.zeroy.com/gallery3/
    timescale 0.01

  8. The Following 2 Users Say Thank You to kung foo man For This Useful Post:

    Killer.Pro (13th February 2013),Loveboy (27th April 2013)

  9. #7
    Brigadier General
    Join Date
    Oct 2012
    Posts
    994
    Thanks
    20
    Thanked 588 Times in 388 Posts
    Quote Originally Posted by kung foo man View Post
    I've just extracted every .iwd into the same folder, so i can see/search everything fast.

    Here you can also see images of every xmodel: http://www.zeroy.com/gallery3/
    Why are you linking to a gallery of xmodels from COD4?

  10. #8
    Sergeant EvoloZz's Avatar
    Join Date
    Sep 2012
    Location
    Helsinki, Finland
    Posts
    360
    Thanks
    314
    Thanked 167 Times in 120 Posts
    Well i think everybody here knows that gallery for cod2 is /gallery4/ so i dont think anyone will do anything wrong.

  11. The Following User Says Thank You to EvoloZz For This Useful Post:

    kung foo man (14th February 2013)

  12. #9
    Lieutenant Loveboy's Avatar
    Join Date
    Nov 2012
    Posts
    546
    Thanks
    229
    Thanked 72 Times in 46 Posts
    To add a Xmodel in your map: go to: main/iw_13.iwd and you will find the folder xmodel. Copy it and put in main. So you need add image/material, it's already installed. If you make yourself a xmodel or get it from another guys, then you must take xmodel, xmodelparts, xmodelsurfs, materials and image and put in main / your mod. If you go on Radiant then do this: Mouse right click -> misc -> model. Then open your model, where you have put it.

  13. The Following User Says Thank You to Loveboy For This Useful Post:

    kung foo man (14th February 2013)

  14. #10
    Assadministrator kung foo man's Avatar
    Join Date
    Jun 2012
    Location
    trailerpark
    Posts
    2,011
    Thanks
    2,102
    Thanked 1,084 Times in 753 Posts
    Quote Originally Posted by Tally View Post
    Why are you linking to a gallery of xmodels from COD4?
    Ups, took the first URL Firefox had completed.

    Thats the CoD2-Version: http://www.zeroy.com/gallery4/
    timescale 0.01

  15. The Following User Says Thank You to kung foo man For This Useful Post:

    Loveboy (14th February 2013)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •