Why using radiusDamage does not show that I killed, a player?
<origin> = placePHP Code:
radiusDamage(place, 220, 200, 20, player);
<range> = 220
<max damage> = 200
<min damage> = 20
[attacker] = player
player = players[i]
Why using radiusDamage does not show that I killed, a player?
<origin> = placePHP Code:
radiusDamage(place, 220, 200, 20, player);
<range> = 220
<max damage> = 200
<min damage> = 20
[attacker] = player
player = players[i]