Page 1 of 2 12 LastLast
Results 1 to 10 of 14

Thread: Model texture fail

  1. #1
    Lieutenant Loveboy's Avatar
    Join Date
    Nov 2012
    Posts
    546
    Thanks
    229
    Thanked 72 Times in 46 Posts

    Model texture fail

    Hi guys, i have a model, name: case.iwi , so if you look the model you see the default textur of cod2 radiant textur case. But i have modify: case.iwi but it will not change the textur.

    can somebody say why?

  2. #2
    Brigadier General
    Join Date
    Oct 2012
    Posts
    994
    Thanks
    20
    Thanked 588 Times in 388 Posts
    You will have to be more specific. Exactly which model is it? There is no such model in COD2 as case.iwi. So, if you tell me exactly which model it is, I can tell you what the "skin" name is, and we can then see if you have modified the right 2D texture. A lot of models of crates have 2 or 3 textures. So, you must edit the right .IWI file for any edit to show.

  3. #3
    Lieutenant Loveboy's Avatar
    Join Date
    Nov 2012
    Posts
    546
    Thanks
    229
    Thanked 72 Times in 46 Posts
    Its not a costum model. Here you can see the model -> http://www.sendspace.com/file/4rzwbn
    i think you will see the textur on model fail

  4. #4
    Brigadier General
    Join Date
    Oct 2012
    Posts
    994
    Thanks
    20
    Thanked 588 Times in 388 Posts
    Quote Originally Posted by Loveboy View Post
    Its not a costum model. Here you can see the model -> http://www.sendspace.com/file/4rzwbn
    i think you will see the textur on model fail
    I didn't say it was a custom model. I said you got the name wrong, because there is no model in COD2 named "case.iwi". So, tell me the NAME OF THE MODEL from COD2.

  5. #5
    Lieutenant Loveboy's Avatar
    Join Date
    Nov 2012
    Posts
    546
    Thanks
    229
    Thanked 72 Times in 46 Posts
    the model name is: ammo

  6. #6
    Brigadier General
    Join Date
    Oct 2012
    Posts
    994
    Thanks
    20
    Thanked 588 Times in 388 Posts
    Ok, it IS a custom model (not a stock model) as it is imported from COD4. Also, I didn't have a problem with it:



    Code:
    test_onGametypeStarted()
    {
    
    	if( level.script == "mp_carentan" )
    	{
    		
    		test = spawn( "script_model", (437, 817, -9) );
    		test setModel( "xmodel/ammo" );	
    	}
    	
    }
    
    test_Precache()
    {
    	if( level.script == "mp_carentan" )
    	{
    		PrecacheModel( "xmodel/ammo" );
    	
    	}
    	
    }

  7. The Following User Says Thank You to Tally For This Useful Post:

    kung foo man (9th February 2013)

  8. #7
    Lieutenant Loveboy's Avatar
    Join Date
    Nov 2012
    Posts
    546
    Thanks
    229
    Thanked 72 Times in 46 Posts
    i have a problem look screenshot -> http://www.xfire.com/screenshots/127241279

  9. #8
    Brigadier General
    Join Date
    Oct 2012
    Posts
    994
    Thanks
    20
    Thanked 588 Times in 388 Posts
    Quote Originally Posted by Loveboy View Post
    i have a problem look screenshot -> http://www.xfire.com/screenshots/127241279
    For some strange reason, whoever ported that model from COD4 added an alpha channel to the UV map texture. Which is why the default Radiant grid shader is showing through it.

    Try this one with the alpha channel removed:

    DOWNLOAD FIXED UV MAP

  10. The Following 2 Users Say Thank You to Tally For This Useful Post:

    kung foo man (9th February 2013),Loveboy (9th February 2013)

  11. #9
    Lieutenant Loveboy's Avatar
    Join Date
    Nov 2012
    Posts
    546
    Thanks
    229
    Thanked 72 Times in 46 Posts
    Didn't work. Test yourself, if works make screenshot or send the model with all texturs again, what you have.

  12. #10
    Brigadier General
    Join Date
    Oct 2012
    Posts
    994
    Thanks
    20
    Thanked 588 Times in 388 Posts
    Quote Originally Posted by Loveboy View Post
    Didn't work. Test yourself, if works make screenshot or send the model with all texturs again, what you have.
    Tough luck then, eh? Good luck getting it fixed.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •