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Thread: Open Weapon on Maya 6.0

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    Lieutenant Loveboy's Avatar
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    Open Weapon on Maya 6.0

    Hi Guys, Maybe here in killtube is somebody weapon maker and use Maya 6.0. I need help, i don't know how to open a weapon / Model on the Maya 6.0. Weapon/Model open how like the Kar98k, maybe somebody can make tutorial or find in google/youtube a tutorial? I don't find tutorials.

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    Assadministrator kung foo man's Avatar
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    Already got the Maya-Plugin installed? http://killtube.org/showthread.php?9...highlight=maya
    timescale 0.01

  3. #3
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    Quote Originally Posted by Loveboy View Post
    Hi Guys, Maybe here in killtube is somebody weapon maker and use Maya 6.0. I need help, i don't know how to open a weapon / Model on the Maya 6.0. Weapon/Model open how like the Kar98k, maybe somebody can make tutorial or find in google/youtube a tutorial? I don't find tutorials.
    Convert the xmodel to either .OBJ or .MA file types. Then open it in Maya.

    How to convert to .OBJ: use CodeManX's Blender Tools for Maya. See this link for full details:

    http://wiki.modsrepository.com/index...ithout_Maya%29

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    kung foo man (4th February 2013)

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