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Thread: Does COD2 support .mp3 weapon sounds?

  1. #11
    Private First Class RobsoN's Avatar
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    So okay.. I have to use .wav format. Thanks everybody for help.

  2. #12
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    Quote Originally Posted by RobsoN View Post
    So okay.. I have to use .wav format. Thanks everybody for help.
    I've never had a problem encoding a .WAV to .MP3 and getting it to work in COD. I have always used a free program called "Super", and used the standard .MP3 settings it uses:



    Just drag and drop your .WAV file onto the panel, and it auto converts it. Out pops the finished article, and you just pop it in the sound folder and launch your mod. Been using it for about 5 years now.

    Get Super here:

    http://www.afterdawn.com/software/au...ideo/super.cfm

  3. The Following User Says Thank You to Tally For This Useful Post:

    kung foo man (1st February 2013)

  4. #13
    Private First Class RobsoN's Avatar
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    Tally, Thanks for your reply. Weapon sound still doesn't work. I think cod2 just doesnt support .mp3 format for weapons (in script .mp3 format works).

  5. #14
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    Quote Originally Posted by RobsoN View Post
    Tally, Thanks for your reply. Weapon sound still doesn't work. I think cod2 just doesnt support .mp3 format for weapons (in script .mp3 format works).
    Don't be silly. Of course COD2 supports MP3. The stock game has tons of MP3 files. Just look in iw_05.iwd/sound/music. Every sound file in there is an MP3 file.

    The problem is probably your soundalias file and not the MP3 file at all. You need to set the "type" to stream for a start. MP3 files MUST be streamed.

    EDIT - I that is the problem right there - because weapons don't stream sound files, they play them through a local channel, I think I remember that the IW devs said weapon sounds have to be .WAV files, and wont play MP3 files.
    Last edited by Tally; 2nd February 2013 at 07:20.

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    kung foo man (2nd February 2013)

  7. #15
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    So Robson is right. Weapons files can't be mp3 and must be wav

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