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Thread: Strange compile error...

  1. #1
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    Question Strange compile error...

    Hello,

    I have problem like this:




    I have already tried SHIFT+L and giving map lightmap_gray texture, but it still dont work.

    I dont know WTF is going on? It happens me for the first time. For person wo will help me i have special prefab (and it must to work fine, i mean that it will compile than).


    Thanks, BaX.

  2. #2
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    Light map is too detailed. Press Shift+L and set the default lightmap size.

  3. The Following User Says Thank You to randall For This Useful Post:

    kung foo man (28th January 2013)

  4. #3
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    Default lightmap size that mean what i need to press?, please make solution for us.

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    Select the all map (I) in Light Map Mode and click on the lightmap texture in the Texture window (if dont see, press U). It will automatically resize to default.

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    kung foo man (28th January 2013)

  7. #5
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    Hey, i had the same bug when i converted the surf-maps to CoD2. My solution was:
    - deactivate lights
    - use this patched cod2map.exe: http://killtube.org/showthread.php?1..._utopia&p=3149

    If you need lights, i hope randalls solution will work.
    timescale 0.01

  8. The Following User Says Thank You to kung foo man For This Useful Post:

    BaX (28th January 2013)

  9. #6
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    Thanks it helped me a lot.

  10. #7
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    Another one problem:

    http://www.xfire.com/videos/5ddb58


    I also tried to do in radiant this SHIFT+L and trying to make default lightmap texture but it gives me a problem, Out of data or something liek that...
    Last edited by BaX; 29th January 2013 at 11:14.

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