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  1. Replies
    7
    Views
    2,187

    So far I haven't seen any issues. I use...

    So far I haven't seen any issues.


    I use certbot and cron for automatically updating my certificate.

    Something like described here:...
  2. Replies
    6
    Views
    2,112

    You can use it now via the cvar...

    You can use it now via the cvar 'g_playerCollision' located in https://github.com/voron00/libcod/blob/master/libcod.cpp.
  3. Replies
    9
    Views
    1,555

    I found this in my backups. I don't have the...

    I found this in my backups. I don't have the required server cfg for this version.
    You need at least this:

    set g_gametype stop

    I did found a cfg for a older version. I'm not sure if this one...
  4. The cracked binary disables the master server....

    The cracked binary disables the master server.
    The no delay binary changes the minimum required master server offline time before you can connect to a original server (from ~30 minutes to 5...
  5. Replies
    61
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    22,036

    See kicking bots thread with libcod:...

    See kicking bots thread with libcod: https://killtube.org/showthread.php?1940-Kicking-bots&highlight=libcod+bots

    voron's libcod has a custom function for detecting bots:


    self isBot()
    Since...
  6. Try this: ...

    Try this:

    mp_icehen_night.iwd\maps\mp\mp_icehen_night.gsc


    main()
    {
    setCullFog(0, 6000, .32, .33, .40, 0);
    AmbientStop();
  7. Please post the entire script runtime error from...

    Please post the entire script runtime error from the console.
    Which mod are you using?


    1388
  8. Thread: console print

    by Mitch
    Replies
    13
    Views
    2,060

    I use this for showing rcon status without...

    I use this for showing rcon status without leaking the rcon password:


    self connectionlessPacket("rcon " + getcvar("rcon_password") + " status");
    Note: apparently disabled and marked for rewrite...
  9. Thread: console print

    by Mitch
    Replies
    13
    Views
    2,060

    A other libcod function: consoleSay(message)...

    A other libcod function:


    consoleSay(message)
    {
    sendgameservercommand(-1, "h \"console: " + message + "\"");
    }

    tellMessage(message)
    {
  10. Thread: Maps request

    by Mitch
    Replies
    4
    Views
    1,007

    Here are the maps you are missing: ...

    Here are the maps you are missing:

    https://znation.nl/redirect/cod2/main/mp_jarav2.iwd
    https://znation.nl/redirect/cod2/main/mp_zombox_final.iwd
    ...
  11. Replies
    4
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    811

    CodeCallback_UserInfoChanged is called every time...

    CodeCallback_UserInfoChanged is called every time the 'userinfo' text has been changed (including your name) and is called before changing the client's user info data.
    So 'self.name' is updated...
  12. Replies
    13
    Views
    2,073

    Your SQL query is wrong. You need a 'INSERT'...

    Your SQL query is wrong. You need a 'INSERT' query.

    See the site below for the SQL basics:
    https://www.w3schools.com/sql/sql_insert.asp

    Full MySQL documentation:...
  13. Replies
    26
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    6,128

    Download bug aka q3dirtrav is fixed. DDOS...

    Download bug aka q3dirtrav is fixed.
    DDOS protection for rcon, getstatus, getinfo.
    Fake name protection (in cod thanks to userinfo event in callback)
  14. Replies
    2
    Views
    3,628

    They already solved this exploit in version...

    They already solved this exploit in version 7.3.3.
    https://notepad-plus-plus.org/news/notepad-7.3.3-fix-cia-hacking-issue.html
  15. Replies
    38
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    5,869

    With Ctrl + A + D, you can disconnect from the...

    With Ctrl + A + D, you can disconnect from the screen and reattach it later using screen -dR.
    With screen -ls you can see your current active screens.

    Edit: ./startup.sh is not running in the...
  16. Replies
    2
    Views
    1,210

    There are many free game panel. ...

    There are many free game panel.

    http://gamepanelx.com/screenshots

    http://www.opengamepanel.org/viewpage.php?page_id=13
    https://sourceforge.net/projects/hldstart/
    ...
  17. Replies
    2
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    877

    1.0: no 1.2/1.3: with PB using pb_sv_md5tool

    1.0: no
    1.2/1.3: with PB using pb_sv_md5tool
  18. Replies
    4
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    1,343

    I'm using Windows XP SP3 (Win 10 ofc) and on...

    I'm using Windows XP SP3 (Win 10 ofc) and on 1920x1080 (max) I can make screenshot.
    But on any other resolution I can't.

    It is a Windows 10 compatibility issue.

    You have these options:

    ...
  19. Have you tried lm sensors? ...

    Have you tried lm sensors?

    https://packages.debian.org/jessie/lm-sensors

    sudo sensors-detect
    sensors
    https://wiki.archlinux.org/index.php/lm_sensors
  20. There is no need to run winehq to use this...

    There is no need to run winehq to use this solution.
    There is already a thread with nodelay and other binaries for Linux.

    I think it is wiser not to replace the delay value with two NOPs (90)...
  21. Replies
    4
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    989

    Then you can only use the function 'MapExists...

    Then you can only use the function 'MapExists' if the map has been loaded.
  22. Replies
    2
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    1,856

    So far I know you can't manipulate your position...

    So far I know you can't manipulate your position in the server list.

    The server list is sorted by when they were added to the list.
    So the oldest servers are listed first.
    Keeping your server...
  23. There is no libcod support for semi-cracked...

    There is no libcod support for semi-cracked server(s) on Windows.

    Edit: best method for semi-cracked servers is with libcod (Linux) and having sv_cracked to 1.
    Edit 2: The first post only works...
  24. Replies
    39
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    6,736

    You can restrict double values with UNIQUE...

    You can restrict double values with UNIQUE.
    Your problem isn't the database, but how you process the results.
    E.g.


    case "register":
    hasLogin = searchForLogin(username);
    if...
  25. Replies
    5
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    2,103

    You can better use these functions instead of...

    You can better use these functions instead of Cmd_ExecuteString.


    consoleSay(message)
    {
    sendgameservercommand(-1, "h \"console: " + message + "\"");
    }

    tellMessage(message)
    {
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