Ah, It's clear. I just did not understanded what is dvars. This is settings for mods.
Thank You!
Now there is material with which i can work long time and do not stumbles on the spot
Type: Posts; User: G-Stuff002
Ah, It's clear. I just did not understanded what is dvars. This is settings for mods.
Thank You!
Now there is material with which i can work long time and do not stumbles on the spot
Work fine only with this code
game["landmine"]["limit"] = cvardef( "scr_landmine_limit", 10, 1, 9999, "int" );
ah, ok
probably I'm blind or incorrectly translated
This code need to add on my server.cfg ?
// number of betties allowed at any one time
set scr_landmine_limit 10
Success! ) it's work, Thank You!
All the same it need change first number here to "10" because in TDM can planting still only 5
game["landmine"]["limit"] = cvardef( "scr_landmine_limit", 10, 1,...
Did not help. Are still the same problem. also in DM
ok, i was about to explain. But i will say short, when i make suicide by grenade, all landmines was become invisible and i can't not planting even after 2 minutes.
..and when i make suicide by one...
I did not find anything in dvar, mines already not alive, and they can not be seen but planting not possible, after death and after (set scr_landmine_vanish_time 120)
But after death landmines was disappear and i can't not planting again in TDM
I can not find dvar settings. Ah, this is in _landmines.gsc but i dont know whay after death i can't not planting
...
One script is not properly done. After death all mines is disappear (it is good) but if i chose again the p38, landmines not was planting
it's mean 10 landmine planting per 1 round
It's only in...
Everything is fine i just edit this line:
game["landmine"]["limit"] = cvardef( "scr_landmine_limit", 5, 1, 20, "int" );
to
game["landmine"]["limit"] = cvardef( "scr_landmine_limit",...
Please look at screen. 5 only can planting
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When do the mines disappear? or they are planted for a long time
Two questions about mines
It turns out 10 mines per team but for each player of 5 possible planting, right ? (just for info)
What condition that the mines are gone ? after death who chose p38...
Thank You!
Wow, all are finished. Left to do cosmetic part with image and deleted sounds errors, and will can begin to work on the unite other mods.
Code for GOLD Sniper Riffle - the best )...
This weapon simply replaces the existing ones.
'R' SVT40 Sniper - in weapons menu
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I just can not add the ZOOM In ZOOM out function only for this weapon. It will be like GOLD
...
Just tested, Ideally all was done !
I worked on it for two weeks, and did not make anything..
Thank you! just rescued me
I make Golden Sniper Rifle (stand-alone), new camo+weapon image for menu. But i can not add ZOOM code only for this one golden sniper rifle. This will be a very good weapon in all respects.
Can...
Thanks, I'll try, cool )
Tally i wanted to ask if you still have 10 minutes of free time ?
Sorry, i know this is a bit of a non-standard approach but if tell briefly, i understand what will be perceived well, because i worked a lot in cyber game room
Edit:
Also, 10 mines? is that for?...
..'I do not see the sense in switching to the ADS'
Clear!, this is for not to add in P38 pistol on ADS this code.
Then just need to edit 10 planting per team. If one player puts 10 mines the...
I will send you link for download in PM, Please see
10 mines, this is for a more interesting game, i have already thought of everything, how it will be perceived. This mod is designed for an easy and fun game
Someone downloaded the mod. He was in a single copy edited for this, ok, i will upload again but i have too slow upload speed
The idea was to add 10 mines to the right mouse button in weapon p38 for any player in team who will choose 'p38'. If i find where it can be changed, it's ok, but I think the script itself will not...
Maybe you need latest edited mod, because it will need to change control for right mouse button and restriction setting to planting 10 mines. I details wrote all this in the first post
...