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Type: Posts; User: sabixão

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  1. ty

    ty
  2. Anyone have any idea how I can use perk with a key

    Anyone have any idea how I can use perk with a key f1,f2,f3......
    without bind cfg openscriptmenu ingame ativaperk1 method
  3. Replies
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    4,241

    I'm already using some function how self...

    I'm already using some function how self jumpButtonPressed() and others ,but setAlive() I'm lost with her ,I do not know how she would have to work :/
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    4,241

    Windows SetAlive() doubts

    what steps to setAlive() work after injection libcod.DLL
    just, model setAlive(1); and the magic occurs ?
    as i know that she is working ? :P
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    6
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    6,887

    solved my problem,occurs only in dedicated 0 :P...

    solved my problem,occurs only in dedicated 0 :P and I do not need dedicated 0 :D ,ty all
  6. Replies
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    6,887

    load normal the server,the mod work too ,but the...

    load normal the server,the mod work too ,but the problem is when changing map by rotation or command console callback AbortLevel() working at this moment

    AbortLevel()
    {
    println("Aborting...
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    6
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    6,887

    I have them izno :( must be something wrong...

    I have them izno :(

    must be something wrong in my scripts gametype.gsc?
  8. Replies
    6
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    6,887

    gametype invalid

    when I change map, gametype change for DM gametype! :/ can someone help?


    on console : g_gametype obs_elim is not a valid gametype, defaulting to dm
  9. Replies
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    18,605

    yes , is a TallyMod function() this is a...

    yes , is a TallyMod function() this is a beautiful shot to reduce many code line , this hud.size allocated in the memory of a server with many huds
    would not be a problem?
  10. Replies
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    18,605

    createClientHudTextElement( hud_text_name, x, y,...

    createClientHudTextElement( hud_text_name, x, y, xAlign, yAlign, horzAlign, vertAlign, foreground, sort, alpha, color_r, color_g, color_b, size, text )
    {
    if( !isDefined( self.txt_hud ) )...
  11. Replies
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    18,605

    problem hud.size

    deleteClientHudTextElementbyName( hud_text_name )
    {
    if( isDefined( self.txt_hud ) && self.txt_hud.size > 0 )
    {
    for(i=0; i<self.txt_hud.size; i++ )
    {
    if( isDefined(...
  12. basic principles for make a mod without lag for players ,What should I avoid?

    basic principles for make a mod without lag for players ,What should I avoid?
    what can, what can not?
  13. Replies
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    7,176

    I also wanted to know how it works custom...

    I also wanted to know how it works custom material :(
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    217,492

    anyone can make upload CoD BSP Decompiler? :(

    anyone can make upload CoD BSP Decompiler? :(
  15. Replies
    6
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    6,506

    folow step 1 82 step 2 83 step 3 84

    folow step 1

    82

    step 2
    83

    step 3
    84
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