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  1. Thread: Lasers (SCRIPT)

    by BaX
    Replies
    22
    Views
    19,202

    Ok i made it in this way and now it work, thanks...

    Ok i made it in this way and now it work, thanks man :)


    trap5()
    {
    reka = getent("reka_1", "targetname");
    trig = getent("t3","targetname");
    reka_kill = getent("reka_kill",...
  2. Thread: Lasers (SCRIPT)

    by BaX
    Replies
    22
    Views
    19,202

    But can you made example script for me?

    But can you made example script for me?
  3. Thread: Lasers (SCRIPT)

    by BaX
    Replies
    22
    Views
    19,202

    Ok thanks a lot for help it worked :) But i...

    Ok thanks a lot for help it worked :)

    But i have one more problem do you know why this trap work only once?


    trap5()
    {
    reka = getent("reka_1", "targetname");
    trig =...
  4. Thread: Lasers (SCRIPT)

    by BaX
    Replies
    22
    Views
    19,202

    It means that i need to add all traps which have...

    It means that i need to add all traps which have linkto into this line ?
  5. Thread: Lasers (SCRIPT)

    by BaX
    Replies
    22
    Views
    19,202

    I made something like this : trap1() { kosa...

    I made something like this :

    trap1()
    {
    kosa = getent("kosa_1", "targetname");
    kosa_kill = getent("kosa_2", "targetname");
    kosa_kill enablelinkto();
    kosa_kill linkto(kosa);
    {
    kosa...
  6. Thread: Lasers (SCRIPT)

    by BaX
    Replies
    22
    Views
    19,202

    I made something like this : trap1() {...

    I made something like this :


    trap1()
    {
    kosa = getent("kosa_1", "targetname");
    kosa_kill = getent("kosa_2", "targetname");
    kosa_kill enablelinkto();
    kosa_kill linkto(kosa);
    {
  7. Thread: Lasers (SCRIPT)

    by BaX
    Replies
    22
    Views
    19,202

    Lasers (SCRIPT)

    Hi,

    Do you know any map with moving lasers which are killing people? Or maybe u now script than it would be nice if you will share of it, coz i need it to my map :D
  8. Replies
    6
    Views
    6,816

    Another one problem: ...

    Another one problem:

    http://www.xfire.com/videos/5ddb58


    I also tried to do in radiant this SHIFT+L and trying to make default lightmap texture but it gives me a problem, Out of data or...
  9. Replies
    1
    Views
    3,674

    Like i promised for kung foo man PREFABS!!!!!!

    This is KUNG FOO MAN prefab which he got from me for helping me with my problem.
    123

    There are some buildings and one car (they are not most complicated but i hope u will like it).
    Most of them...
  10. Replies
    6
    Views
    6,816

    Thanks it helped me a lot.

    Thanks it helped me a lot.
  11. Replies
    4
    Views
    18,325

    Stauffi, can you put some screens or video from...

    Stauffi, can you put some screens or video from this map?
  12. Replies
    0
    Views
    19,125

    Maps found in old folder.

    Hello,

    I was cleaning my computer and i found 2 maps for deathrun( they are not perfect, but players can play on it :D).
    There are some videos from this maps :


    BaXDR:
    ...
  13. Thread: Xfire's!

    by BaX
    Replies
    22
    Views
    62,886

    Sticky: X - Fire : 99electivire99

    X - Fire : 99electivire99
  14. Replies
    6
    Views
    6,816

    Default lightmap size that mean what i need to...

    Default lightmap size that mean what i need to press?, please make solution for us.
  15. Replies
    6
    Views
    6,816

    Strange compile error...

    Hello,

    I have problem like this:

    http://i47.tinypic.com/2ed1oip.png


    I have already tried SHIFT+L and giving map lightmap_gray texture, but it still dont work.

    I dont know WTF is going...
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