Well I tried everything and even compared the files but the bug still remained :( Instead, I decided to just disable damage if the hipshots cvar is true and if the player toggled ads, meaning the...
Type: Posts; User: Crestfallen
Well I tried everything and even compared the files but the bug still remained :( Instead, I decided to just disable damage if the hipshots cvar is true and if the player toggled ads, meaning the...
I call this script from the _callbacksetup.gsc
CodeCallback_StartGameType()
{
// If the gametype has not beed started, run the startup
if(!isDefined(level.gametypestarted) ||...
Hmm, well I take that back, there is just one bug that I can't seem to fix. When I toggle it on, it takes away the current gun and gives the player the modified gun. Up until then, it all works fine...
Great, got this working! Thanks :)
Hmm, well I live in the U.S so my ping wouldn't be so great :(
How can I toggle this between 0 and 1, though, through a cvar in a script?
This works as well :) thanks kung foo man!
Oh, how much per slot and where are they located?
Okay, thanks guys! I'll look more into both B3 and Echelon :)
I have another question, is there a way to force hipshots? Such as a way to disable toggleads so that players can not aim down their...
Hi, I would like to know if it is possible to to save a player's name(s) in a file linked to their guid number?
For example, whenever someone changes their name, their new name is saved into the...