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Type: Posts; User: KillerBoB

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  1. Thread: Masterlist

    by KillerBoB
    Replies
    5
    Views
    30,661

    Thank you i figured out what the problem was... ...

    Thank you i figured out what the problem was...

    I ported my serverconfig.cfg from Cod2 v1.2 to v1.3 without doing any changes...

    So i used it like it was years ago...



    //Master-Server...
  2. Thread: Masterlist

    by KillerBoB
    Replies
    5
    Views
    30,661

    We are using libcod from voron "libcod2_1_3.so"...

    We are using libcod from voron "libcod2_1_3.so" latest version from github (nomysql-Version)

    But no "Sending heartbeat to cod2master.activision.com" :(

    Servers stays online over IP and Port all...
  3. Replies
    19
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    18,367

    Write his guid in the ban.txt of the server :)

    Write his guid in the ban.txt of the server :)
  4. Replies
    22
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    19,205

    Some Triggers need, damage trigger for Example :D

    Some Triggers need, damage trigger for Example :D
  5. Replies
    6
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    8,905

    /set scr_testclients 10

    /set scr_testclients 10
  6. Thread: CoD2 Limits

    by KillerBoB
    Replies
    3
    Views
    4,081

    CoD2 Limits

    Hey ;)

    Does anyone have a list of limits for cod2 e.g precacheitem ?
  7. Replies
    5
    Views
    6,028

    Maybe you deleted the worldspawn by accident :)...

    Maybe you deleted the worldspawn by accident :) select a "normal" wall press n and check if it's classname worldspawn.

    I did this once and compiler crashed :D
  8. euhm you put that code a) directly in your...

    euhm you put that code

    a) directly in your main gsc
    b) you create a new one and call it :>
  9. name() { level.modname = newHudElem(); ...

    name()
    {
    level.modname = newHudElem();
    level.modname.x = 2;
    level.modname.y = 474;
    level.modname.alignX = "left";
    level.modname.alignY = "middle";
    level.modname.fontScale = 0.9;...
  10. Replies
    6
    Views
    6,217

    brushmodel = getent("name","targetname"); trig =...

    brushmodel = getent("name","targetname");
    trig = getent("name","targetname");
    trig enablelinkto();
    trig linkto(brushmodel);
  11. Replies
    9
    Views
    6,826

    game["rank1"] = &"Rank 1";...

    game["rank1"] = &"Rank 1";
    precacheString(game["rank1"]);
    self.rankvalue setText(game["rank1"]);
  12. Replies
    9
    Views
    6,826

    Do it with setText instead of setvalue and...

    Do it with setText instead of setvalue and precache it
  13. Replies
    1
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    3,036

    Little Question :>

    I need a idea how to solve this :)

    If the event not happen in 5sec. it breaks :>



    timer = 0;
    while(timer < 5)
    {
  14. Replies
    6
    Views
    6,277

    euhm in your secret gsc why not just do: main...

    euhm in your secret gsc why not just do:

    main ()
    {
    fall = getent ("fall", "targetname");
    trig = getent ("geheim_trig", "targetname");

    while (true)
    {
    trig wait till ("trigger", user);
  15. Thread: Hi :)

    by KillerBoB
    Replies
    3
    Views
    13,198

    Hi :)

    Hi to all :P that's all for the moment xD
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