https://www.youtube.com/watch?v=sjEWbpGvswo
Power of the Air | Full Movie | A Dave Christiano Film :p
Type: Posts; User: kung foo man
https://www.youtube.com/watch?v=sjEWbpGvswo
Power of the Air | Full Movie | A Dave Christiano Film :p
https://www.youtube.com/watch?v=bLwqu4yfUk8
'ABSOLUTE DENIAL' - AWARD WINNING FILM ABOUT A.I.
Is this the same as hide&seek?
So it's your own server?
Any infos in console (shift + console key)?
Like the common teddy-jump-explosion mod?
Thank you conductoid, this is for running Call of Duty United Offensive via wine:
MESA_EXTENSION_MAX_YEAR=2003 force_s3tc_enable=true __GL_ExtensionStringVersion=17700 WINEPREFIX=~/.wine wine...
Full error: Microsoft Visual C++ Runtime Library exception: "Buffer overrun detected"
Solution: MESA_EXTENSION_MAX_YEAR=2002 wine CoDSP.exe
Even works on Raspberry Pi 4 via `box86` (statically...
If you want to go over a screen session instead of netcat:
(base) homepc@home-pc:~$ screen -S cod2 -p 0 -X hardcopy ~/tmp_screen.txt; tail -n2 ~/tmp_screen.txt
Server is not running.
Are you running any mods? I wonder if this is the default damage - usage rifle in head is dead :confused:
Otherwise you can either edit the weapon files or fix it in GSC scripts - or if you are...
Strange, I don't remember such masterserver name filtering behaviour
I would compile libcod myself, I don't know if it's related though
Nice, seems legit, byte compare for 1.3:
arr[0x33ee0] = 0xc3; // was 0x51
arr[0x33fc2] = 0x90; // was 0xe8
arr[0x33fc3] = 0x90; // was 0x09
arr[0x33fc4] = 0x90; // was 0xcb
...
Thank you a lot, Mitch! Your descriptions help me to understand RAID hardware a bit better.
Nice, I already use ZFS, so I guess I just need to figure out how to put it in RAID1 mode...
...
Thank you Mitch!
I watched a simple tutorial so far: https://youtu.be/_QjHUi6VXV8?t=124
1) Basically every hardware RAID card comes with another kind of interface?
2) Is there any...
Hey all,
I learned about RAID many years ago, but I never actually used it. How would you get started?
Simply buy a Hardware RAID controller and two same-size/type SSD's e.g.?
I had the same issue switching from XP to newer Win versions, they probably do a bunch of checking or other kinds of initialisations... I never looked into it, but you could try to play around a bit...
Some people fake bot pings, maybe it's their "random" function?
Do they play like real humans?
If you use WinSCP and Notepad++, the file is send to the server automatically. Then, as you say, restarting the map is rather quick to see the changes.
But I also remember some tools for...
It should be rather easy, simply note the numbers:
0, 45, 90, 135, 180, 225, 270, 315, 360 (same as 0)
And write down the corresponding degrees you see on the compass... after max 2/3 numbers...
1698
You can write a function like:
checkAngles() {
while (1) {
players = getentarray("player", "classname");
for (i = 0; i < players.size; i++) {
The last number is already the euler angle, in CoD2 it seems to be 360 - theGivenLastNumber.
Based on the image in CoD1, it could be -161 + 360 + 40 = 239
Depending on the amount of IP's, searching a linear array isn't very effective either. So we could escalate this into either "use a hashmap" or "do binary search of sorted IP's"
How many IP's are...
You can take a look at https://github.com/M-itch/libcod/blob/e58d6a01b11c911fbf886659b6ea67795776cf4a/libcod.cpp#L52
Mostly self-explaining, you get a reference to the cvar and can just compare...
I wouldn't overcomplicate it, something like:
#include "stdio.h"
#include "string.h"
int main() {
char *ips = "127.0.0.1 234.44.23.52 1.2.3.4";
char *test1 = "1.2.3.4";
char...
This is a good question and IMO one of the key points that this community still needs to tackle.
My first thought is to edit CoD2_mp.exe and turn CreateProcessA into a no-op, but I'm not even...
Nice, you share the source somewhere?