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Type: Posts; User: maxdamage99

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  1. Try force for muted clients (setclientcvar) ...

    Try force for muted clients (setclientcvar)


    cl_voice "0"

    maybe in loop :)
  2. CodeCallBack_PlayerCommand(args) { /* player...

    CodeCallBack_PlayerCommand(args)
    {

    /*
    player connected:

    if (!isDefined(self.isMute))
    self.isMute = false;
    */
  3. FOR ROUND TIME: After round restart: - destroy...

    FOR ROUND TIME:
    After round restart:
    - destroy old timer hud;
    - destroy old loop time;
    - create new hud, loop.

    Time over:
    - do restart
    - kill all hunters with random logic
  4. 1. Rephrase the question; 2. Do separate...

    1. Rephrase the question;
    2. Do separate sentences by meaning;
    3. Break your question into stages and goals.

    Now it is very difficult to understand what you need.
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    maybe I misunderstood you, but .. ...

    maybe I misunderstood you, but ..



    execute_aCD()
    {
    exec_async_checkdone();
    }

    aExecute_getID()
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    :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek:...

    :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek:

    bro, pls, try again)



    set developer "2"

    insert at the end server-config
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    use: developer 2 put in server-config ...

    use:


    developer 2

    put in server-config


    P.S:
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    1. my_ip = self getIP(); 2. Remove this...

    1.


    my_ip = self getIP();


    2. Remove this and all libcod functions (made using "closer") from your .gsc scripts


    getIP(client)
  9. If masterserver will die finally, can try...

    If masterserver will die finally, can try implement a custom master server, but this means presence a altered (modified) version of the game on client or registering your server manually. I have such...
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    you can use libcod functions from anywhere in...

    you can use libcod functions from anywhere in scripts.

    do you mean PHP /PHP tags? in these tags, the code looks more attractive and readable

    code like this


    /* hello guys */

    spawnPlayer()
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    if(!isDefined(eAttacker) || !isPlayer(eAttacker))...

    if(!isDefined(eAttacker) || !isPlayer(eAttacker)) //maybe last is not needed, idk :)
    return;

    :D:D:D
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    Everything you want to do can be realized without...

    Everything you want to do can be realized without "getcvar", voron00 is right: easiest way to make a user system (login/register)
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    WHAT FOR?) People so stupidly disguise their...

    WHAT FOR?)

    People so stupidly disguise their fraudulent intentions...
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    You wanna disable spawn until round end or enable...

    You wanna disable spawn until round end or enable this?
  15. Strange to be rude to the person to whom you...

    Strange to be rude to the person to whom you recently asked for help)
  16. I do not play at all and do not know that there...

    I do not play at all and do not know that there is a problem, therefore, for me from the point of view of an “observer,” FIX is a global and common solution to the problem.
  17. :D :D :D this is a joke? it's just a server...

    :D :D :D
    this is a joke?

    it's just a server list dump, not a solution?!
  18. Thread: Cod 2 bots

    by maxdamage99
    Replies
    4
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    488

    write your bots script-logic

    write your bots script-logic
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    612

    idk, work in cod2 or no... 1594

    idk, work in cod2 or no...
    1594
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    i think some loops maybe infinite test with ...

    i think some loops maybe infinite

    test with


    developer 2


    reason of lag printed after "hitch warning: ...."
  21. Thread: Libcod

    by maxdamage99
    Replies
    5
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    1,275

    i think dos2unix cant fix it

    i think dos2unix cant fix it
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    if I understand you correctly, do you want to...

    if I understand you correctly, do you want to prohibit the raising of weapons when you are invisible?!:p


    self setmodel("invis");
    self itempickup(false);

    wait 15; //or some calculation invis...
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    https://github.com/damage99/libcod/blob/main-branc...

    https://github.com/damage99/libcod/blob/main-branch-damage99/declarations.hpp#L399
    or


    typedef enum
    {
    EV_NONE = 0,
    EV_FOOTSTEP_RUN_DEFAULT,
    EV_FOOTSTEP_RUN_BARK,
    EV_FOOTSTEP_RUN_BRICK,
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    Report a specific task p.s: you talk about...

    Report a specific task
    p.s: you talk about things in general, you were informed of the general decision (events, clientcmd)
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    You need "spawn" triggers of start-place and...

    You need "spawn" triggers of start-place and end-place

    start-place: add timer -> wait time -> suicide (swap team or other)
    end-place: stop wait loop; destroy huds

    start-place: can do after...
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